sebx4232

Japan
On FACEIT since 2023 118 matches tracked 41 matches in 30 days
ELO ▼ 24
2,205
30-day peak: 2,229
Rank EU
#133,543
Japan #3,727 in Japan
Last updated:

How does sebx4232 play?

Rating 0.98 (from 98 matches) K/R 0.70 ADR 77.1 from 118 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 56%
Rating distribution from 98 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 9% good 1.10 to 1.29 16% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 26%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 56%+5 pp · Ø 51% better than 85%

Clutch

Average
Last one alive

48% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 48%+10 pp · Ø 38% better than 91%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 23%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

42% headshots and so well below the average (49%).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.01−0.01 · Ø 1.02 better than 44%
Pistol kills per match 2.3
Knife kills 1 in 118 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 2.9% of rounds and so well below the average (4.1%).

2K rounds 13.1%−0.2 pp · Ø 13.3% better than 42%
3K rounds 2.9%−1.2 pp · Ø 4.1% better than 8%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 6x 4K, 2 aces in 62 matches

Utility and deaths

Average
Nades, flashes and deaths

29% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 29%−6 pp · Ø 35% better than 13%
Utility damage per round 4.5+0.3 · Ø 4.2 better than 61%
Enemies flashed per round 0.31+0.03 · Ø 0.28 better than 59%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.71, Rating at 0.98, ADR at 78.5, Headshots at 42%, Win rate at 51%, ELO at 2,222
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: October 2026 with 0.75. Last 3 months: 0.71 (at the start 0.70). Slightly below the average (0.74).

Patterns

From the last 118 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 3 of the day −14 ELO
20 matches · 40% win rate
On Sundays +24 ELO, win rate 35%

sebx4232 loses the most ELO in match 3 of the day: −14 ELO, 40% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Ancient
  2. Longest win streak: 7 wins in a row · Ancient
  3. Highest rating in a match: 1.95 · Ancient

Maps in detail

from the last 118 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Ancient39
51% better than 49%
0.74 right on the average
80.9 better than 46%
1.05 better than 58%
60% of 107 duels better than 91%
44% of 16 situations better than 66%
Anubis28
68% better than 92%
0.67 better than 18%
75.2 better than 19%
0.93 better than 17%
57% of 70 duels better than 81%
50% of 20 situations better than 80%
Mirage21
48% better than 37%
0.75 better than 57%
79.1 better than 43%
1.01 better than 46%
48% of 54 duels better than 34%
33% of 12 situations better than 36%
Nuke19
42% better than 14%
0.70 better than 23%
76.9 better than 22%
1.01 better than 34%
58% of 59 duels better than 76%
67% of 15 situations better than 95%
Cache6
17% -
0.54 -
62.6 -
0.71-
39% of 18 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sebx4232 plays

Across 118 matches sebx4232 averages K/R 0.70 and ADR 77.1; the rating across the 98 rated matches is 0.98. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 2.9%, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 42% headshots. The strongest map is Anubis with a 68% win rate in 28 matches. In 27 of 98 matches the rating was 1.10 or higher (28%), in 43 it was below 0.90. In 62 matches with detailed stats: 6 4Ks and 2 aces. Best month by rating: October 2026 at 1.04. sebx4232 loses the most ELO in match 3 of the day (−14 ELO, win rate 40%). Things go best on Ancient (+26 ELO, win rate 51%). Match no. 2 of the day goes best: 58% win rate, +18 ELO. Unchanged in recent months: K/R at 0.71, Rating at 0.98, ADR at 78.5, Headshots at 42%, Win rate at 51%, ELO at 2,222. Last 30 days: 41 matches, win rate 44%, net ELO +8.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.