seban

Palestine
127 matches tracked 24 matches in 30 days
Last updated:

How does seban play?

Rating 0.93 (from 106 matches) K/R 0.66 ADR 72.8 from 127 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 18%
0.93
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 54%
Rating distribution from 106 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 11% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 31%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (84 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 50%0 pp · Ø 50% right on the average

Clutch

Average
Last one alive

9% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 9%−12 pp · Ø 21% better than 1%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

0.93 K/D and so slightly below the average (0.99).

Headshot rate 45%−2 pp · Ø 47% better than 38%
AWP share of kills 17%+6 pp · Ø 11% better than 80%
K/D 0.93−0.06 · Ø 0.99 better than 23%
Pistol kills per match 2.3
Knife kills 1 in 127 matches

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 10.9% of rounds and so well below the average (13.1%).

2K rounds 10.9%−2.2 pp · Ø 13.1% better than 6%
3K rounds 3.6%−0.3 pp · Ø 3.9% better than 36%
MVPs per match 1.9−0.3 · Ø 2.2 better than 15%
4Ks and aces 8x 4K, 0 aces in 84 matches

Utility and deaths

Average
Nades, flashes and deaths

25% of nades dealing damage or blinding and so well below the average (36%).

Utility hit rate 25%−11 pp · Ø 36% better than 3%
Utility damage per round 2.8−1.4 · Ø 4.2 better than 16%
Enemies flashed per round 0.23−0.04 · Ø 0.27 better than 41%
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +2 pp
= Stayed the same
K/R at 0.65, Rating at 0.92, ADR at 72.3
▼ Got worse
Win rate −6 pp, ELO −232

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.66
MayJunJulAugSepOct

Best month: September 2026 with 0.72. Last 3 months: 0.65 (at the start 0.68). Clearly below the average (0.72).

Patterns

From the last 127 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −155 ELO
38 matches · 45% win rate
On Ancient −46 ELO
33 matches · 42% win rate

seban loses the most ELO on Mirage: −155 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.74 · Cache
  2. Longest win streak: 5 wins in a row · Mirage
  3. Most kills in a match: 32 · Ancient

Maps in detail

from the last 127 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage38
45% better than 31%
0.59 better than 3%
65.8 better than 2%
0.91 better than 18%
36% of 100 duels better than 2%
42% of 31 situations better than 62%
Ancient33
42% better than 25%
0.67 better than 21%
74.6 better than 22%
0.95 better than 32%
49% of 112 duels better than 41%
40% of 15 situations better than 56%
Nuke14
71% -
0.74 -
82.4 -
1.00-
55% of 64 duels -
50% of 6 situations -
Dust 213
46% -
0.72 -
78.1 -
0.91-
63% of 56 duels -
33% of 12 situations -
Anubis12
50% -
0.68 -
74.9 -
0.88-
48% of 23 duels -
33% of 3 situations -
Cache9
33% -
0.60 -
69.2 -
0.86-
51% of 37 duels -
60% of 5 situations -
Inferno7
57% -
0.71 -
72.9 -
0.99-
59% of 29 duels -
67% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How seban plays

Across 127 matches seban averages K/R 0.66 and ADR 72.8; the rating across the 106 rated matches is 0.93. Biggest strength: Clutch 1v1 won at 44%, better than 79% of level 8 players. Most room to improve: Utility hit rate at 25%, better than only 3% of level 8 players. Averages 14.4 kills per match with 45% headshots. The strongest map is Nuke with a 71% win rate in 14 matches. In 28 of 106 matches the rating was 1.10 or higher (26%), in 49 it was below 0.90. In 84 matches with detailed stats: 8 4Ks and 0 aces. Best month by rating: September 2026 at 0.98. seban loses the most ELO on Mirage (−155 ELO, win rate 45%). Match no. 2 of the day goes best: 52% win rate, −20 ELO. Improved over the last three months: Headshots +2 pp. Got weaker: Win rate −6 pp, ELO −232. Unchanged in recent months: K/R at 0.65, Rating at 0.92, ADR at 72.3. Last 30 days: 24 matches, win rate 46%, net ELO −123.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.