seazweqwzkwd

United Kingdom
On FACEIT since 2023 82 matches tracked 36 matches in 30 days
ELO ▲ 124
2,292
30-day peak: 2,292
Rank EU
#103,120
United Kingdom #1,829 in United Kingdom
Last updated:

How does seazweqwzkwd play?

Rating 1.07 K/R 0.78 ADR 88.1 from 82 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 82 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 13% good 1.10 to 1.29 20% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 23%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (75 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so clearly above the average (11%).

Rounds with first kill 12%+1 pp · Ø 11% better than 73%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

28% of 1v2s won and so clearly above the average (21%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 48%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 86%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 37%

Weapons and aim

Average
Where do the kills come from?

49% headshots and so just below the average (50%).

Headshot rate 49%−1 pp · Ø 50% better than 44%
AWP share of kills 11%0 pp · Ø 11% right on the average
K/D 1.05+0.02 · Ø 1.03 better than 53%
Pistol kills per match 2.8
Knife kills 3 in 82 matches

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.4).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 66%
3K rounds 4.8%+0.6 pp · Ø 4.2% better than 76%
MVPs per match 2.7+0.3 · Ø 2.4 better than 83%
4Ks and aces 13x 4K, 4 aces in 75 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 29%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 37%
Enemies flashed per round 0.41+0.11 · Ø 0.30 better than 81%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether seazweqwzkwd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 75 matches from the last 3 months and 7 before.

Kills per round (K/R)

0.89
JulAugSepOct

Best month: October 2026 with 0.89.

Patterns

From the last 82 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
28 matches · 54% win rate

seazweqwzkwd loses the most ELO on Mirage: −25 ELO, 54% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Highest rating in a match: 2.15 · Mirage
  3. Longest win streak: 4 wins in a row · Mirage

Maps in detail

from the last 82 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage28
54% better than 60%
0.80 better than 74%
89.2 better than 84%
1.10 better than 70%
54% of 152 duels better than 66%
33% of 15 situations better than 35%
Dust 219
37% better than 7%
0.82 better than 83%
87.0 better than 77%
1.14 better than 82%
45% of 108 duels better than 18%
50% of 10 situations better than 80%
Ancient11
64% -
0.82 -
93.0 -
1.08-
62% of 47 duels -
50% of 2 situations -
Anubis10
50% -
0.80 -
96.7 -
1.11-
52% of 54 duels -
17% of 6 situations -
Nuke7
43% -
0.74 -
84.7 -
1.00-
44% of 36 duels -
100% of 1 situations -
Inferno6
50% -
0.48 -
66.2 -
0.67-
29% of 28 duels -
50% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How seazweqwzkwd plays

Across 82 matches seazweqwzkwd averages K/R 0.78, ADR 88.1 and a rating of 1.07. Biggest strength: Damage per round (ADR) at 88.1, better than 85% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 17.2 kills per match with 49% headshots. The strongest map is Ancient with a 64% win rate in 11 matches. In 34 of 82 matches the rating was 1.10 or higher (41%), in 29 it was below 0.90. In 75 matches with detailed stats: 13 4Ks and 4 aces. Best month by rating: October 2026 at 1.25. seazweqwzkwd loses the most ELO on Mirage (−25 ELO, win rate 54%). Last 30 days: 36 matches, win rate 56%, net ELO −22.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.