se1keen

Italy
41 matches tracked
Last updated:

How does se1keen play?

Rating 1.00 K/R 0.74 ADR 80.8 from 41 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.47 ConsistencyShare of matches with a rating of 0.90 or higher. 49%
Rating distribution from 41 matches
outstanding 1.80 and up 7% strong 1.30 to 1.79 15% good 1.10 to 1.29 2% normal 0.90 to 1.09 24% weak 0.75 to 0.89 22% very weak below 0.75 29%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 6 average. More 1v1 and 1v2 wins than the level 6 average. More first kills per match than the level 6 average.
Multi-killsClutcherEntry
better than most on level 6 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 6

Compared with 911 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

58% of opening duels won and so well above the average (50%).

Rounds with first kill 12%+2 pp · Ø 10% better than 80%
Opening duels won 58%+8 pp · Ø 50% better than 97%

Clutch

Strength
Last one alive

71% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 71%+33 pp · Ø 38% better than 99%
Clutch 1v2 won 33%+10 pp · Ø 23% better than 96%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

65% headshots and so well above the average (45%).

Headshot rate 65%+20 pp · Ø 45% better than 99%
AWP share of kills 1%−10 pp · Ø 11% better than 7%
K/D 0.98−0.02 · Ø 1.00 better than 56%
Pistol kills per match 2.3
Knife kills 1 in 41 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.9% of rounds and so clearly above the average (13.1%).

2K rounds 14.9%+1.8 pp · Ø 13.1% better than 93%
3K rounds 4.8%+0.9 pp · Ø 3.9% better than 90%
MVPs per match 2.5+0.3 · Ø 2.2 better than 89%
4Ks and aces 7x 4K, 0 aces in 20 matches

Utility and deaths

Weakness
Nades, flashes and deaths

1.8 utility damage per round and so well below the average (4.0).

Utility hit rate 31%−4 pp · Ø 35% better than 25%
Utility damage per round 1.8−2.2 · Ø 4.0 better than 6%
Enemies flashed per round 0.11−0.16 · Ø 0.27 better than 13%
Deaths per round 75%+3 pp · Ø 72% better than 28%

Progress

One value per month, dashed line is the level 6 average
▲ Improved
K/R +0.16, Rating +0.30, ADR +15.4, Headshots +2 pp, Win rate +26 pp
= Stayed the same
Nothing clear
▼ Got worse
Nothing clear

Aug 2026 compared with Jul 2026.

Kills per round (K/R)

0.82
MayJunJulAugSepOct

Last 3 months: 0.82 (at the start 0.66). Clearly above the average (0.72).

Patterns

Soon this shows where se1keen loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 17 of 20.

Records and milestones

from recorded matches
  1. Longest win streak: 4 wins in a row · Ancient
  2. Highest rating in a match: 2.48 · Dust 2
  3. Most kills in a match: 36 · Mirage

Maps in detail

from the last 41 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 217
53% better than 59%
0.76 better than 77%
84.7 better than 81%
1.02 better than 66%
54% of 82 duels better than 75%
56% of 9 situations better than 93%
Ancient6
50% -
0.81 -
85.2 -
1.17-
54% of 24 duels -
50% of 2 situations -
Mirage6
33% -
0.73 -
78.7 -
0.98-
53% of 43 duels -
67% of 3 situations -
Inferno4
25% -
0.56 -
65.4 -
0.76-
62% of 13 duels -
100% of 1 situations -
Nuke4
50% -
0.84 -
85.9 -
1.10-
61% of 18 duels -
100% of 4 situations -
Cache3
0% -
0.72 -
75.9 -
0.91-
60% of 5 duels -
80% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How se1keen plays

Across 41 matches se1keen averages K/R 0.74, ADR 80.8 and a rating of 1.00. Biggest strength: Headshot rate at 65%, better than 99% of level 6 players. Most room to improve: Utility damage per round at 1.8, better than only 6% of level 6 players. Averages 16.2 kills per match with 65% headshots. In 10 of 41 matches the rating was 1.10 or higher (24%), in 21 it was below 0.90. In 20 matches with detailed stats: 7 4Ks and 0 aces. Improved over the last three months: K/R +0.16, Rating +0.30, ADR +15.4, Headshots +2 pp, Win rate +26 pp.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 6): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.