scyzorrr_

Poland
On FACEIT since 2016 86 matches tracked
Last updated:

How does scyzorrr_ play?

Rating 1.06 K/R 0.74 ADR 78.8 from 86 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.32 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 86 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 21% good 1.10 to 1.29 27% normal 0.90 to 1.09 15% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 9 average. More 1v1 and 1v2 wins than the level 9 average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 9 about average weaker than most
Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 8%
Opening duels won 49%−1 pp · Ø 50% better than 38%

Clutch

Average
Last one alive

30% of 1v2s won and so well above the average (20%).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 39%
Clutch 1v2 won 30%+10 pp · Ø 20% better than 92%
Clutch kills per match 1.8+0.2 · Ø 1.6 better than 66%

Weapons and aim

Average
Where do the kills come from?

1.08 K/D and so slightly above the average (1.00).

Headshot rate 49%+1 pp · Ø 48% better than 56%
AWP share of kills 3%−8 pp · Ø 11% better than 16%
K/D 1.08+0.08 · Ø 1.00 better than 76%
Pistol kills per match 3.2
Knife kills 1 in 86 matches

Impact

Average
Damage and big rounds

2.3 MVPs per match and so slightly above the average (2.2).

2K rounds 13.2%+0.1 pp · Ø 13.1% better than 48%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.3+0.1 · Ø 2.2 better than 55%
4Ks and aces 22x 4K, 1 ace in 86 matches

Utility and deaths

Strength
Nades, flashes and deaths

0.55 enemies flashed per round and so well above the average (0.28).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 6.7+2.5 · Ø 4.2 better than 92%
Enemies flashed per round 0.55+0.27 · Ø 0.28 better than 96%
Deaths per round 68%−4 pp · Ø 72% better than 91%

Progress

One value per month, dashed line is the level 9 average
Whether scyzorrr_ is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 86 matches, all from the last 3 months.

Kills per round (K/R)

0.78
AugSepOct

Patterns

From the last 86 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.90 · Anubis
  2. Longest win streak: 6 wins in a row · Anubis
  3. Most kills in a match: 32 · Mirage

Maps in detail

from the last 86 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage37
57% better than 72%
0.75 better than 59%
79.1 better than 45%
1.07 better than 69%
48% of 117 duels better than 35%
45% of 22 situations better than 71%
Ancient20
45% better than 30%
0.74 better than 53%
78.1 better than 34%
1.09 better than 75%
53% of 64 duels better than 65%
17% of 12 situations better than 9%
Anubis13
62% -
0.70 -
77.2 -
1.01-
42% of 38 duels -
50% of 6 situations -
Dust 211
55% -
0.71 -
79.7 -
1.06-
58% of 31 duels -
50% of 6 situations -
Cache5
40% -
0.78 -
82.2 -
1.03-
38% of 13 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How scyzorrr_ plays

Across 86 matches scyzorrr_ averages K/R 0.74, ADR 78.8 and a rating of 1.06. Biggest strength: Utility damage per round at 6.7, better than 92% of level 9 players. Most room to improve: Rounds with first kill at 7%, better than only 8% of level 9 players. Averages 16.6 kills per match with 49% headshots. The strongest map is Anubis with a 62% win rate in 13 matches. In 43 of 86 matches the rating was 1.10 or higher (50%), in 30 it was below 0.90. In 86 matches with detailed stats: 22 4Ks and 1 ace. Things go best in match 1 of the day (+29 ELO, win rate 60%). Match no. 1 of the day goes best: 60% win rate, +29 ELO.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.