scripter

Russia
On FACEIT since 2016 143 matches tracked 40 matches in 30 days
ELO ▼ 86
2,811
30-day peak: 2,957
Rank EU ▼ 8,447 places
#16,992
Russia #4,783 in Russia
30 days · prev. #8,545 · best #8,545
Last updated:

How does scripter play?

Rating 1.06 K/R 0.76 ADR 83.5 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 50%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 69%
Rating distribution from 143 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 22% good 1.10 to 1.29 15% normal 0.90 to 1.09 27% weak 0.75 to 0.89 12% very weak below 0.75 20%
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 49%−3 pp · Ø 52% better than 23%

Clutch

Average
Last one alive

14% of 1v2s won and so clearly below the average (21%).

Clutch 1v1 won 35%−5 pp · Ø 40% better than 29%
Clutch 1v2 won 14%−7 pp · Ø 21% better than 8%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 37%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (51%).

Headshot rate 47%−4 pp · Ø 51% better than 23%
AWP share of kills 13%+1 pp · Ø 12% better than 65%
K/D 1.07+0.02 · Ø 1.05 better than 51%
Pistol kills per match 3.5

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.9% of rounds and so slightly below the average (4.2%).

2K rounds 13.2%−0.2 pp · Ø 13.4% better than 35%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 34%
MVPs per match 2.40.0 · Ø 2.4 right on the average
4Ks and aces 22x 4K, 2 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.0).

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 2.1−1.9 · Ø 4.0 better than 4%
Enemies flashed per round 0.13−0.18 · Ø 0.31 better than 5%
Deaths per round 72%+1 pp · Ø 71% better than 32%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Nothing clear
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.08, ADR −4.9, Headshots −3 pp, Win rate −14 pp, ELO −143

Aug to Oct 2026 compared with Apr to Jul 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: April 2026 with 0.94. Last 3 months: 0.75 (at the start 0.79). Just above the average (0.74).

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Ancient −259 ELO
24 matches · 38% win rate
On Mirage −1 ELO
30 matches · 53% win rate
Between 18:00 and 24:00 −60 ELO, win rate 49%
On Thursdays −37 ELO, win rate 50%

scripter loses the most ELO on Ancient: −259 ELO, 38% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.38 · Mirage
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 232
56% better than 60%
0.73 better than 38%
82.1 better than 52%
1.02 better than 35%
46% of 157 duels better than 19%
40% of 20 situations better than 54%
Mirage30
53% right on the average
0.84 better than 84%
90.1 better than 85%
1.16 better than 81%
49% of 124 duels better than 30%
36% of 14 situations better than 42%
Ancient24
38% better than 8%
0.74 better than 43%
82.6 better than 52%
1.00 better than 32%
47% of 129 duels better than 21%
50% of 8 situations better than 78%
Nuke18
67% better than 82%
0.80 better than 62%
86.6 better than 69%
1.14 better than 67%
64% of 96 duels better than 95%
35% of 23 situations better than 39%
Inferno15
53% better than 34%
0.79 better than 56%
82.8 better than 42%
1.09 better than 44%
48% of 62 duels better than 17%
38% of 13 situations better than 44%
Anubis10
70% -
0.68 -
80.6 -
0.94-
45% of 49 duels -
0% of 1 situations -
Cache10
50% -
0.76 -
74.6 -
1.04-
60% of 47 duels -
18% of 11 situations -
Overpass3
100% -
0.63 -
76.9 -
0.97-
60% of 25 duels -
29% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How scripter plays

Across 143 matches scripter averages K/R 0.76, ADR 83.5 and a rating of 1.06. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,750-2,999 ELO players. Averages 16.3 kills per match with 47% headshots. The strongest map is Anubis with a 70% win rate in 10 matches. In 59 of 143 matches the rating was 1.10 or higher (41%), in 45 it was below 0.90. In 89 matches with detailed stats: 22 4Ks and 2 aces. Best month by rating: April 2026 at 1.21. scripter loses the most ELO on Ancient (−259 ELO, win rate 38%). Things go best in match 4 of the day (+112 ELO, win rate 75%). Match no. 4 of the day goes best: 75% win rate, +112 ELO. Got weaker: K/R −0.04, Rating −0.08, ADR −4.9, Headshots −3 pp, Win rate −14 pp, ELO −143. Last 30 days: 40 matches, win rate 45%, net ELO −109.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.