schwanz-
Name history of schwanz-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (232 matches).
Compared with 2,483 players in this group, each player over up to their last 100 matches.
Opening
Average53% of opening duels won and so just above the average (52%).
Clutch
Average36% of 1v1s won and so slightly below the average (39%).
Weapons and aim
Average61% headshots and so well above the average (51%).
Impact
AverageExactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).
Utility and deaths
Average22% of nades dealing damage or blinding and so well below the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 1.01. Last 3 months: 0.79 (at the start 0.66). Clearly above the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.38. Last 3 months: 1.11 (at the start 0.94). Clearly above the average (1.04).
Damage per round (ADR)
Best month: August 2026 with 102.0. Last 3 months: 83.3 (at the start 71.4). Just above the average (81.1).
Share of headshot kills
Best month: June 2026 with 70%. Last 3 months: 64% (at the start 54%). Well above the average (51%).
Matches won (win rate)
Best month: September 2026 with 62%. Last 3 months: 57% (at the start 44%). Well above the average (50%).
Best month: October 2026 with 2,715. Last 3 months: 2,658 (at the start 1,578).
Rounds with first kill
Best month: August 2026 with 17%.
1v1 clutches won
Best month: August 2026 with 67%.
Patterns
From the last 332 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
schwanz- loses the most ELO in match 4 of the day: −47 ELO, 43% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.65 · Anubis
- Longest win streak: 10 wins in a row · Ancient
- Most kills in a match: 45 · Dust 2
Maps in detail
from the last 332 matchesCompared with players on the same level who have at least 15 matches on the map.
How schwanz- plays
Across 332 matches schwanz- averages K/R 0.75, ADR 79.8 and a rating of 1.06. Biggest strength: Headshot rate at 61%, better than 96% of level 10 · 2,500-2,749 ELO players. Most room to improve: Utility hit rate at 22%, better than only 1% of level 10 · 2,500-2,749 ELO players. Averages 16.7 kills per match with 61% headshots. The strongest map is Dust 2 with a 65% win rate in 96 matches. In 139 of 332 matches the rating was 1.10 or higher (42%), in 119 it was below 0.90. In 232 matches with detailed stats: 49 4Ks and 5 aces. Best month by rating: August 2026 at 1.38. schwanz- loses the most ELO in match 4 of the day (−47 ELO, win rate 43%). Things go best on Dust 2 (+189 ELO, win rate 65%). Improved over the last three months: K/R +0.13, Rating +0.17, ADR +11.9, Headshots +10 pp, Win rate +13 pp, ELO +1,080. Last 30 days: 129 matches, win rate 53%, net ELO +320.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.