schraze

Russia
On FACEIT since 2025 106 matches tracked
Last updated:

How does schraze play?

Rating 1.13 K/R 0.82 ADR 89.0 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 91%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 106 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 23% good 1.10 to 1.29 23% normal 0.90 to 1.09 22% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More damage per round than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsDamageHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (20 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 51%+1 pp · Ø 50% better than 57%

Clutch

Weakness
Last one alive

25% of 1v1s won and so well below the average (38%).

Clutch 1v1 won 25%−13 pp · Ø 38% better than 3%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 24%
Clutch kills per match 1.3−0.4 · Ø 1.7 better than 21%

Weapons and aim

Strength
Where do the kills come from?

1.12 K/D and so clearly above the average (0.99).

Headshot rate 53%+6 pp · Ø 47% better than 80%
AWP share of kills 5%−6 pp · Ø 11% better than 31%
K/D 1.12+0.13 · Ø 0.99 better than 86%
Pistol kills per match 2.9
Knife kills 3 in 106 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 10.5% of rounds and so well below the average (13.1%).

2K rounds 10.5%−2.6 pp · Ø 13.1% better than 4%
3K rounds 4.2%+0.3 pp · Ø 3.9% better than 64%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 10x 4K, 0 aces in 20 matches

Utility and deaths

Average
Nades, flashes and deaths

4.8 utility damage per round and so well above the average (4.2).

Utility hit rate 37%+1 pp · Ø 36% better than 66%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.21−0.06 · Ø 0.27 better than 35%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
Win rate at 45%
▼ Got worse
K/R −0.12, Rating −0.12, ADR −11.1, Headshots −3 pp

Aug 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.92. Last 3 months: 0.72 (at the start 0.84). Right on the average (0.72).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −54 ELO
44 matches · 32% win rate

schraze loses the most ELO on Mirage: −54 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.12 · Mirage
  3. Most kills in a match: 38 · Inferno

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage44
32% better than 4%
0.82 better than 87%
89.6 better than 91%
1.15 better than 89%
54% of 210 duels better than 71%
26% of 27 situations better than 18%
Dust 218
56% better than 69%
0.82 better than 88%
88.6 better than 87%
1.08 better than 72%
48% of 81 duels better than 36%
15% of 20 situations better than 5%
Ancient12
83% -
0.86 -
94.2 -
1.22-
61% of 46 duels -
43% of 14 situations -
Inferno12
42% -
0.86 -
93.1 -
1.21-
64% of 53 duels -
57% of 7 situations -
Nuke10
40% -
0.83 -
87.2 -
1.14-
65% of 54 duels -
57% of 7 situations -
Anubis6
17% -
0.72 -
85.0 -
1.00-
58% of 26 duels -
20% of 5 situations -
Cache3
33% -
0.50 -
56.8 -
0.69-
50% of 8 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How schraze plays

Across 106 matches schraze averages K/R 0.82, ADR 89.0 and a rating of 1.13. Biggest strength: Damage per round (ADR) at 89.0, better than 93% of level 8 players. Most room to improve: Clutch 1v1 won at 25%, better than only 3% of level 8 players. Averages 17.8 kills per match with 53% headshots. The strongest map is Ancient with a 83% win rate in 12 matches. In 53 of 106 matches the rating was 1.10 or higher (50%), in 30 it was below 0.90. In 20 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: June 2026 at 1.31. schraze loses the most ELO on Mirage (−54 ELO, win rate 32%). Got weaker: K/R −0.12, Rating −0.12, ADR −11.1, Headshots −3 pp. Unchanged in recent months: Win rate at 45%.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.