Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (21 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (10%).
Clutch
Average2.5 clutch kills per match and so well above the average (1.7).
Weapons and aim
Average36% headshots and so well below the average (48%).
Impact
Weakness1.5 MVPs per match and so well below the average (2.2).
Utility and deaths
Strength44% of nades dealing damage or blinding and so well above the average (36%).
Progress
One value per month, dashed line is the level 8 averageAug to Sep 2026 compared with Feb to Jun 2026.
Kills per round (K/R)
Best month: August 2026 with 0.69. Last 3 months: 0.69 (at the start 0.63). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: August 2026 with 0.96.
Damage per round (ADR)
Best month: September 2026 with 80.0. Last 3 months: 75.3 (at the start 69.7). Slightly below the average (78.5).
Share of headshot kills
Best month: August 2026 with 40%. Last 3 months: 39% (at the start 33%). Well below the average (48%).
Matches won (win rate)
Best month: June 2026 with 67%. Last 3 months: 52% (at the start 67%). Well above the average (46%).
Rounds with first kill
Best month: August 2026 with 6%.
1v1 clutches won
Best month: September 2026 with 33%.
Patterns
From the last 42 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.70 · Dust 2
- Most kills in a match: 37 · Dust 2
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 42 matchesCompared with players on the same level who have at least 15 matches on the map.
How sap1__ plays
Across 42 matches sap1__ averages K/R 0.66 and ADR 72.6; the rating across the 21 rated matches is 0.96. Biggest strength: Utility hit rate at 44%, better than 95% of level 8 players. Most room to improve: Rounds with first kill at 6%, better than only 3% of level 8 players. Averages 15.0 kills per match with 36% headshots. The strongest map is Mirage with a 62% win rate in 13 matches. In 6 of 21 matches the rating was 1.10 or higher (29%), in 10 it was below 0.90. In 21 matches with detailed stats: 1 4Ks and 1 ace. Best month by rating: August 2026 at 0.96. Things go best in match 1 of the day (±0 ELO, win rate 67%). Match no. 1 of the day goes best: 67% win rate. Improved over the last three months: K/R +0.06, ADR +5.6, Headshots +6 pp. Got weaker: Win rate −15 pp.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.