samuelos

Syria
On FACEIT since 2018 238 matches tracked 48 matches in 30 days
Last updated:

How does samuelos play?

Rating 1.12 K/R 0.79 ADR 85.8 from 238 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 238 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 20% weak 0.75 to 0.89 11% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average.
Clutcher
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (211 matches).

2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

55% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 55%+4 pp · Ø 51% better than 80%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 44%+6 pp · Ø 38% better than 79%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 48%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.02).

Headshot rate 46%−3 pp · Ø 49% better than 32%
AWP share of kills 17%+6 pp · Ø 11% better than 78%
K/D 1.14+0.12 · Ø 1.02 better than 84%
Pistol kills per match 3.0
Zeus kills1 in 238 matches
Knife kills 10 in 238 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.7% of rounds and so clearly above the average (13.3%).

2K rounds 14.7%+1.4 pp · Ø 13.3% better than 79%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 42x 4K, 11 aces in 211 matches

Utility and deaths

Average
Nades, flashes and deaths

26% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 26%−9 pp · Ø 35% better than 4%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 55%
Enemies flashed per round 0.46+0.18 · Ø 0.28 better than 88%
Deaths per round 70%−2 pp · Ø 72% better than 72%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
K/R +0.06, Rating +0.16
= Stayed the same
ADR at 86.1, Headshots at 46%, Win rate at 50%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.83
MayJunJulAugSepOct

Best month: October 2026 with 0.83. Last 3 months: 0.80 (at the start 0.74). Clearly above the average (0.74).

Patterns

From the last 238 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 4 of the day −54 ELO
31 matches · 42% win rate
On Dust 2 −43 ELO
76 matches · 55% win rate
Between 0:00 and 6:00 −26 ELO, win rate 43%
On Tuesdays +21 ELO, win rate 38%

samuelos loses the most ELO in match 4 of the day: −54 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 55 · Mirage
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.50 · Mirage

Maps in detail

from the last 238 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage82
49% better than 40%
0.79 better than 74%
84.9 better than 73%
1.11 better than 77%
54% of 314 duels better than 69%
44% of 55 situations better than 67%
Dust 276
55% better than 63%
0.83 better than 85%
89.8 better than 86%
1.15 better than 83%
57% of 387 duels better than 80%
46% of 54 situations better than 74%
Anubis23
43% better than 21%
0.74 right on the average
81.8 better than 56%
1.01 better than 42%
48% of 104 duels better than 30%
30% of 10 situations better than 32%
Cache16
63% -
0.83 -
85.5 -
1.23-
46% of 79 duels -
42% of 12 situations -
Nuke14
43% -
0.72 -
76.8 -
1.03-
61% of 56 duels -
33% of 12 situations -
Ancient13
54% -
0.89 -
91.8 -
1.28-
63% of 56 duels -
44% of 16 situations -
Inferno12
33% -
0.70 -
80.6 -
0.95-
43% of 37 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How samuelos plays

Across 238 matches samuelos averages K/R 0.79, ADR 85.8 and a rating of 1.12. Biggest strength: K/D at 1.14, better than 84% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility hit rate at 26%, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 46% headshots. The strongest map is Cache with a 63% win rate in 16 matches. In 120 of 238 matches the rating was 1.10 or higher (50%), in 71 it was below 0.90. In 211 matches with detailed stats: 42 4Ks and 11 aces. Best month by rating: October 2026 at 1.16. samuelos loses the most ELO in match 4 of the day (−54 ELO, win rate 42%). Improved over the last three months: K/R +0.06, Rating +0.16. Unchanged in recent months: ADR at 86.1, Headshots at 46%, Win rate at 50%. Last 30 days: 48 matches, win rate 48%, net ELO +43.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.