samovlubleny

Kazakhstan
On FACEIT since 2021 105 matches tracked 25 matches in 30 days
Last updated:

How does samovlubleny play?

Rating 1.20 K/R 0.84 ADR 89.8 from 105 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 94%
1.20
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 79%
Rating distribution from 105 matches
outstanding 1.80 and up 9% strong 1.30 to 1.79 24% good 1.10 to 1.29 24% normal 0.90 to 1.09 23% weak 0.75 to 0.89 12% very weak below 0.75 9%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,001-2,249 ELO average. More 1v1 and 1v2 wins than the level 10 · 2,001-2,249 ELO average. More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average.
AWPerClutcherMulti-kills
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (74 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

60% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 85%
Opening duels won 60%+9 pp · Ø 51% better than 96%

Clutch

Strength
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 83%
Clutch 1v2 won 19%−3 pp · Ø 22% better than 33%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

1.24 K/D and so well above the average (1.03).

Headshot rate 42%−7 pp · Ø 49% better than 13%
AWP share of kills 21%+9 pp · Ø 12% better than 87%
K/D 1.24+0.21 · Ø 1.03 better than 95%
Pistol kills per match 3.4
Knife kills 5 in 105 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 15.7% of rounds and so well above the average (13.4%).

2K rounds 15.7%+2.3 pp · Ø 13.4% better than 93%
3K rounds 4.9%+0.8 pp · Ø 4.1% better than 81%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 18x 4K, 2 aces in 74 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 68% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 3.0−1.2 · Ø 4.2 better than 20%
Enemies flashed per round 0.18−0.11 · Ø 0.29 better than 21%
Deaths per round 68%−4 pp · Ø 72% better than 87%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +5 pp, ELO +76
= Stayed the same
Win rate at 49%
▼ Got worse
K/R −0.04, Rating −0.06, ADR −6.5

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.84
MayJunJulAugSepOct

Best month: July 2026 with 0.92. Last 3 months: 0.83 (at the start 0.87). Clearly above the average (0.74).

Patterns

From the last 105 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −24 ELO
30 matches · 53% win rate
In match 1 of the day −24 ELO
29 matches · 41% win rate
In match 3 of the day −14 ELO
22 matches · 41% win rate

samovlubleny loses the most ELO on Mirage: −24 ELO, 53% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Mirage
  2. Highest rating in a match: 2.41 · Anubis
  3. Most kills in a match: 39 · Ancient

Maps in detail

from the last 105 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
53% better than 59%
0.83 better than 86%
86.8 better than 78%
1.17 better than 88%
59% of 163 duels better than 87%
62% of 21 situations better than 96%
Dust 227
59% better than 76%
0.84 better than 89%
91.7 better than 90%
1.19 better than 90%
55% of 110 duels better than 70%
50% of 26 situations better than 81%
Anubis16
50% right on the average
0.91 better than 97%
97.2 better than 98%
1.32 better than 98%
60% of 72 duels better than 90%
31% of 13 situations better than 32%
Ancient14
14% -
0.90 -
92.1 -
1.25-
70% of 56 duels -
43% of 14 situations -
Inferno11
64% -
0.82 -
89.0 -
1.19-
54% of 57 duels -
33% of 6 situations -
Nuke5
40% -
0.64 -
71.6 -
0.90-
60% of 20 duels -
0% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How samovlubleny plays

Across 105 matches samovlubleny averages K/R 0.84, ADR 89.8 and a rating of 1.20. Biggest strength: Opening duels won at 60%, better than 96% of level 10 · 2,001-2,249 ELO players. Most room to improve: Headshot rate at 42%, better than only 13% of level 10 · 2,001-2,249 ELO players. Averages 18.6 kills per match with 42% headshots. The strongest map is Inferno with a 64% win rate in 11 matches. In 59 of 105 matches the rating was 1.10 or higher (56%), in 22 it was below 0.90. In 74 matches with detailed stats: 18 4Ks and 2 aces. Best month by rating: July 2026 at 1.31. samovlubleny loses the most ELO on Mirage (−24 ELO, win rate 53%). Improved over the last three months: Headshots +5 pp, ELO +76. Got weaker: K/R −0.04, Rating −0.06, ADR −6.5. Unchanged in recent months: Win rate at 49%. Last 30 days: 25 matches, win rate 52%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.