salko_O

Poland
154 matches tracked
Last updated:

How does salko_O play?

Rating 0.95 K/R 0.66 ADR 75.5 from 154 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 26%
0.95
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 154 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 12% good 1.10 to 1.29 12% normal 0.90 to 1.09 31% weak 0.75 to 0.89 19% very weak below 0.75 25%
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).

Level 8

Compared with 1,329 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 49%0 pp · Ø 49% right on the average

Clutch

Average
Last one alive

41% of 1v1s won and so slightly above the average (38%).

Clutch 1v1 won 41%+3 pp · Ø 38% better than 65%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

34% headshots and so well below the average (48%).

Headshot rate 34%−14 pp · Ø 48% better than 2%
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 0.94−0.03 · Ø 0.97 better than 26%
Pistol kills per match 2.1
Knife kills 1 in 154 matches

Impact

Weakness
Damage and big rounds

Exactly 3 kills in 2.3% of rounds and so well below the average (3.8%).

2K rounds 11.2%−1.6 pp · Ø 12.8% better than 8%
3K rounds 2.3%−1.5 pp · Ø 3.8% better than 2%
MVPs per match 2.1−0.1 · Ø 2.2 better than 36%
4Ks and aces 14x 4K, 1 ace in 83 matches

Utility and deaths

Average
Nades, flashes and deaths

5.5 utility damage per round and so well above the average (4.1).

Utility hit rate 37%+1 pp · Ø 36% better than 62%
Utility damage per round 5.5+1.4 · Ø 4.1 better than 80%
Enemies flashed per round 0.30+0.03 · Ø 0.27 better than 59%
Deaths per round 70%−3 pp · Ø 73% better than 78%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Nothing clear
= Stayed the same
K/R at 0.65, ADR at 74.3, Headshots at 34%
▼ Got worse
Rating −0.08, Win rate −7 pp, ELO −111

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.62
MayJunJulAugSepOct

Best month: August 2026 with 0.69. Last 3 months: 0.65 (at the start 0.68). Clearly below the average (0.71).

Patterns

From the last 154 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −79 ELO
36 matches · 56% win rate
On Inferno −59 ELO
22 matches · 36% win rate
On Fridays +56 ELO, win rate 44%

salko_O loses the most ELO on Dust 2: −79 ELO, 56% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.03 · Dust 2
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 154 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 236
56% better than 70%
0.65 better than 16%
74.7 better than 24%
0.95 better than 29%
45% of 128 duels better than 21%
57% of 23 situations better than 91%
Mirage26
42% better than 21%
0.65 better than 16%
74.3 better than 23%
0.91 better than 18%
53% of 98 duels better than 67%
39% of 18 situations better than 54%
Ancient24
54% better than 65%
0.60 better than 4%
71.1 better than 10%
0.86 better than 8%
50% of 106 duels right on the average
36% of 22 situations better than 48%
Inferno22
36% better than 9%
0.67 better than 30%
76.3 better than 37%
0.99 better than 48%
49% of 108 duels better than 38%
38% of 13 situations right on the average
Anubis19
63% better than 84%
0.74 better than 61%
81.2 better than 58%
1.03 better than 62%
55% of 87 duels better than 76%
23% of 13 situations better than 17%
Nuke16
56% better than 56%
0.67 better than 16%
75.1 better than 21%
0.96 better than 24%
57% of 60 duels better than 75%
50% of 10 situations better than 73%
Cache11
36% -
0.68 -
79.1 -
0.97-
47% of 49 duels -
57% of 7 situations -

Compared with players on the same level who have at least 15 matches on the map.

How salko_O plays

Across 154 matches salko_O averages K/R 0.66, ADR 75.5 and a rating of 0.95. Biggest strength: Utility damage per round at 5.5, better than 80% of level 8 players. Most room to improve: Headshot rate at 34%, better than only 2% of level 8 players. Averages 14.3 kills per match with 34% headshots. The strongest map is Anubis with a 63% win rate in 19 matches. In 38 of 154 matches the rating was 1.10 or higher (25%), in 69 it was below 0.90. In 83 matches with detailed stats: 14 4Ks and 1 ace. Best month by rating: July 2026 at 0.99. salko_O loses the most ELO on Dust 2 (−79 ELO, win rate 56%). Things go best on Ancient (+32 ELO, win rate 54%). Got weaker: Rating −0.08, Win rate −7 pp, ELO −111. Unchanged in recent months: K/R at 0.65, ADR at 74.3, Headshots at 34%. Last 30 days: 1 matches, win rate 0%, net ELO −27.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.