sahapro228

Russia
97 matches tracked 71 matches in 30 days
ELO ▲ 36
2,222
30-day peak: 2,223
Rank EU
#126,695
Russia #33,993 in Russia
Last updated:

How does sahapro228 play?

Rating 0.99 (from 76 matches) K/R 0.73 ADR 82.0 from 97 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 34%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.27 ConsistencyShare of matches with a rating of 0.90 or higher. 62%
Rating distribution from 76 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 14% good 1.10 to 1.29 18% normal 0.90 to 1.09 29% weak 0.75 to 0.89 18% very weak below 0.75 20%
Player type
Clicks heads
Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Headshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

49% of opening duels won and so slightly below the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 62%
Opening duels won 49%−2 pp · Ø 51% better than 32%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 24%+2 pp · Ø 22% better than 66%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (49%).

Headshot rate 56%+7 pp · Ø 49% better than 85%
AWP share of kills 11%−1 pp · Ø 12% better than 59%
K/D 0.96−0.07 · Ø 1.03 better than 25%
Pistol kills per match 3.2
Knife kills 1 in 97 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.0% of rounds and so clearly below the average (13.4%).

2K rounds 12.0%−1.4 pp · Ø 13.4% better than 16%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 75%
MVPs per match 2.6+0.3 · Ø 2.3 better than 81%
4Ks and aces 17x 4K, 1 ace in 76 matches

Utility and deaths

Weakness
Nades, flashes and deaths

0.10 enemies flashed per round and so well below the average (0.29).

Utility hit rate 34%−1 pp · Ø 35% better than 44%
Utility damage per round 2.4−1.8 · Ø 4.2 better than 8%
Enemies flashed per round 0.10−0.19 · Ø 0.29 better than 5%
Deaths per round 76%+4 pp · Ø 72% better than 8%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Headshots +2 pp, Win rate +17 pp
= Stayed the same
ADR at 81.5
▼ Got worse
K/R −0.04

Sep to Oct 2026 compared with May to Jun 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: June 2026 with 0.77. Last 3 months: 0.72 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 97 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 12:00 and 18:00 −24 ELO, win rate 36%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.62 · Inferno
  2. Longest win streak: 5 wins in a row · Inferno
  3. Most kills in a match: 43 · Mirage

Maps in detail

from the last 97 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage30
47% better than 34%
0.73 better than 46%
83.5 better than 65%
0.95 better than 24%
46% of 142 duels better than 21%
20% of 5 situations better than 10%
Dust 227
56% better than 66%
0.71 better than 36%
79.7 better than 45%
0.98 better than 32%
46% of 120 duels better than 24%
44% of 9 situations better than 69%
Ancient13
54% -
0.74 -
81.2 -
1.04-
58% of 24 duels -
0% of 4 situations -
Nuke12
33% -
0.78 -
84.8 -
1.06-
59% of 34 duels -
43% of 7 situations -
Inferno6
100% -
0.70 -
80.0 -
0.95-
49% of 49 duels -
-
Anubis5
60% -
0.72 -
83.0 -
1.07-
56% of 18 duels -
100% of 1 situations -
Cache4
25% -
0.71 -
82.0 -
0.90-
0% of 1 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sahapro228 plays

Across 97 matches sahapro228 averages K/R 0.73 and ADR 82.0; the rating across the 76 rated matches is 0.99. Biggest strength: Headshot rate at 56%, better than 85% of level 10 · 2,001-2,249 ELO players. Most room to improve: Utility damage per round at 2.4, better than only 8% of level 10 · 2,001-2,249 ELO players. Averages 16.9 kills per match with 56% headshots. The strongest map is Dust 2 with a 56% win rate in 27 matches. In 25 of 76 matches the rating was 1.10 or higher (33%), in 29 it was below 0.90. In 76 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: October 2026 at 1.00. Things go best in match 1 of the day (+25 ELO, win rate 64%). Match no. 1 of the day goes best: 64% win rate, +25 ELO. Improved over the last three months: Headshots +2 pp, Win rate +17 pp. Got weaker: K/R −0.04. Unchanged in recent months: ADR at 81.5. Last 30 days: 71 matches, win rate 52%, net ELO −24.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.