sadwavyXD

Russia
161 matches tracked 12 matches in 30 days
Last updated:

How does sadwavyXD play?

Rating 1.15 (from 145 matches) K/R 0.82 ADR 85.5 from 161 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 93%
1.15
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.46 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 145 matches
outstanding 1.80 and up 8% strong 1.30 to 1.79 25% good 1.10 to 1.29 21% normal 0.90 to 1.09 17% weak 0.75 to 0.89 14% very weak below 0.75 16%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More 1v1 and 1v2 wins than the level 8 average. Higher headshot rate than the level 8 average.
Multi-killsClutcherHeadshots
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (89 matches).

Level 8

Compared with 1,232 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

59% of opening duels won and so well above the average (50%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 59%+9 pp · Ø 50% better than 97%

Clutch

Strength
Last one alive

28% of 1v2s won and so clearly above the average (22%).

Clutch 1v1 won 45%+6 pp · Ø 39% better than 82%
Clutch 1v2 won 28%+6 pp · Ø 22% better than 86%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 74%

Weapons and aim

Strength
Where do the kills come from?

1.15 K/D and so clearly above the average (1.00).

Headshot rate 52%+5 pp · Ø 47% better than 77%
AWP share of kills 2%−8 pp · Ø 10% better than 15%
K/D 1.15+0.15 · Ø 1.00 better than 92%
Pistol kills per match 2.3
Knife kills 1 in 161 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (3.9%).

2K rounds 14.7%+1.6 pp · Ø 13.1% better than 85%
3K rounds 5.2%+1.3 pp · Ø 3.9% better than 91%
MVPs per match 2.5+0.3 · Ø 2.2 better than 81%
4Ks and aces 20x 4K, 3 aces in 89 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so clearly below the average (73%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.3+0.1 · Ø 4.2 better than 57%
Enemies flashed per round 0.25−0.02 · Ø 0.27 better than 49%
Deaths per round 71%−2 pp · Ø 73% better than 67%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
Headshots +5 pp, Win rate +23 pp
= Stayed the same
K/R at 0.81, Rating at 1.13, ADR at 84.0
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Apr to Jun 2026.

Kills per round (K/R)

0.73
AprMayJunJulAugSepOct

Best month: September 2026 with 0.90. Last 3 months: 0.81 (at the start 0.82). Clearly above the average (0.72).

Patterns

From the last 161 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Nuke −27 ELO
23 matches · 52% win rate
On Ancient −22 ELO
23 matches · 57% win rate
In match 1 of the day −19 ELO
38 matches · 39% win rate

sadwavyXD loses the most ELO on Nuke: −27 ELO, 52% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 3.12 · Mirage
  2. Longest win streak: 8 wins in a row · Mirage
  3. Most kills in a match: 37 · Dust 2

Maps in detail

from the last 161 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage60
58% better than 77%
0.81 better than 86%
84.8 better than 76%
1.15 better than 89%
58% of 159 duels better than 89%
50% of 32 situations better than 77%
Dust 235
46% better than 30%
0.86 better than 94%
90.9 better than 92%
1.22 better than 94%
60% of 129 duels better than 92%
32% of 19 situations better than 31%
Ancient23
57% better than 70%
0.80 better than 82%
83.0 better than 66%
1.10 better than 81%
55% of 84 duels better than 76%
41% of 17 situations better than 65%
Nuke23
52% better than 42%
0.81 better than 76%
81.2 right on the average
1.11 better than 70%
54% of 71 duels better than 62%
50% of 24 situations better than 74%
Anubis9
56% -
0.84 -
91.6 -
1.19-
60% of 20 duels -
43% of 7 situations -
Inferno6
33% -
0.77 -
74.2 -
1.16-
100% of 2 duels -
25% of 4 situations -
Overpass3
33% -
0.86 -
95.3 -
1.35-
75% of 4 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How sadwavyXD plays

Across 161 matches sadwavyXD averages K/R 0.82 and ADR 85.5; the rating across the 145 rated matches is 1.15. Biggest strength: Opening duels won at 59%, better than 97% of level 8 players. Averages 18.0 kills per match with 52% headshots. The strongest map is Mirage with a 58% win rate in 60 matches. In 77 of 145 matches the rating was 1.10 or higher (53%), in 44 it was below 0.90. In 89 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: September 2026 at 1.27. sadwavyXD loses the most ELO on Nuke (−27 ELO, win rate 52%). Things go best on Mirage (+38 ELO, win rate 58%). Match no. 4 of the day goes best: 85% win rate, +28 ELO. Improved over the last three months: Headshots +5 pp, Win rate +23 pp. Unchanged in recent months: K/R at 0.81, Rating at 1.13, ADR at 84.0. Last 30 days: 12 matches, win rate 33%, net ELO −74.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.