sadhumanNn

Afghanistan
On FACEIT since 2023 267 matches tracked 134 matches in 30 days
ELO ▼ 375
2,292
30-day peak: 2,667
Rank NA ▼ 1,334 places
#3,167
Afghanistan #6 in Afghanistan
30 days · prev. #1,833 · best #1,833
Last updated:

How does sadhumanNn play?

Rating 0.99 K/R 0.72 ADR 80.3 from 267 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.39 ConsistencyShare of matches with a rating of 0.90 or higher. 51%
Rating distribution from 267 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 13% normal 0.90 to 1.09 16% weak 0.75 to 0.89 20% very weak below 0.75 28%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 10%0 pp · Ø 10% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

48% of 1v1s won and so clearly above the average (39%).

Clutch 1v1 won 48%+9 pp · Ø 39% better than 91%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 27%

Weapons and aim

Average
Where do the kills come from?

44% headshots and so well below the average (50%).

Headshot rate 44%−6 pp · Ø 50% better than 17%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 0.98−0.05 · Ø 1.03 better than 28%
Pistol kills per match 2.6
Knife kills 8 in 267 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 12.3% of rounds and so clearly below the average (13.4%).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 20%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 50x 4K, 2 aces in 267 matches

Utility and deaths

Average
Nades, flashes and deaths

0.42 enemies flashed per round and so well above the average (0.29).

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 4.8+0.6 · Ø 4.2 better than 69%
Enemies flashed per round 0.42+0.13 · Ø 0.29 better than 83%
Deaths per round 73%+1 pp · Ø 72% better than 31%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether sadhumanNn is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 267 matches, all from the last 3 months.

Kills per round (K/R)

0.71
SepOct

Patterns

From the last 267 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −152 ELO
25 matches · 44% win rate
On Mirage −69 ELO
43 matches · 42% win rate
On Wednesdays −31 ELO, win rate 44%

sadhumanNn loses the most ELO on Anubis: −152 ELO, 44% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Highest rating in a match: 2.31 · Ancient
  3. Longest win streak: 7 wins in a row · Ancient

Maps in detail

from the last 267 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 291
51% better than 49%
0.72 better than 38%
81.8 better than 53%
1.00 better than 36%
50% of 425 duels better than 42%
42% of 48 situations better than 62%
Ancient70
53% right on the average
0.76 better than 57%
84.4 better than 63%
1.05 better than 57%
44% of 283 duels better than 13%
38% of 29 situations right on the average
Mirage43
42% better than 16%
0.64 better than 10%
73.3 better than 14%
0.88 better than 8%
42% of 154 duels better than 8%
41% of 17 situations better than 60%
Anubis25
44% better than 24%
0.71 better than 33%
79.1 better than 37%
0.99 better than 33%
49% of 112 duels better than 36%
38% of 16 situations right on the average
Inferno17
71% better than 90%
0.75 right on the average
80.6 better than 40%
1.03 better than 39%
49% of 94 duels better than 24%
33% of 6 situations better than 39%
Cache11
45% -
0.61 -
75.0 -
0.87-
40% of 55 duels -
0% of 3 situations -
Nuke7
57% -
0.76 -
77.4 -
1.06-
50% of 24 duels -
100% of 2 situations -
Aim_map3
100% -
0.66 -
70.7 -
1.09-
66% of 59 duels -
66% of 59 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sadhumanNn plays

Across 267 matches sadhumanNn averages K/R 0.72, ADR 80.3 and a rating of 0.99. Biggest strength: Clutch 1v1 won at 48%, better than 91% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 44%, better than only 17% of level 10 · 2,250-2,499 ELO players. Averages 15.2 kills per match with 44% headshots. The strongest map is Inferno with a 71% win rate in 17 matches. In 94 of 267 matches the rating was 1.10 or higher (35%), in 130 it was below 0.90. In 267 matches with detailed stats: 50 4Ks and 2 aces. sadhumanNn loses the most ELO on Anubis (−152 ELO, win rate 44%). Things go best on Dust 2 (+238 ELO, win rate 51%). Match no. 2 of the day goes best: 60% win rate, −73 ELO. Last 30 days: 134 matches, win rate 47%, net ELO +147.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.