sad_nadejdin
Name history of sad_nadejdin
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does sad_nadejdin play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (83 matches).
Compared with 1,851 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 9% of rounds and so clearly below the average (10%).
Clutch
Strength30% of 1v2s won and so clearly above the average (22%).
Weapons and aim
Average0.97 K/D and so slightly below the average (1.02).
Impact
WeaknessExactly 2 kills in 11.3% of rounds and so well below the average (13.3%).
Utility and deaths
Average6.3 utility damage per round and so well above the average (4.2).
Progress
One value per month, dashed line is the level 10 · 2,001-2,249 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.76. Last 3 months: 0.67 (at the start 0.74). Clearly below the average (0.74).
Rating, 1.00 is an average match
Best month: August 2026 with 1.10. Last 3 months: 0.95 (at the start 1.05). Clearly below the average (1.02).
Damage per round (ADR)
Best month: July 2026 with 85.1. Last 3 months: 75.5 (at the start 85.1). Slightly below the average (80.4).
Share of headshot kills
Best month: September 2026 with 53%. Last 3 months: 47% (at the start 44%). Slightly below the average (49%).
Matches won (win rate)
Best month: August 2026 with 55%. Last 3 months: 48% (at the start 40%). Just below the average (49%).
Best month: September 2026 with 2,590. Last 3 months: 2,448 (at the start 2,377).
Rounds with first kill
Best month: August 2026 with 11%.
1v1 clutches won
Best month: September 2026 with 71%.
Patterns
From the last 118 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sad_nadejdin loses the most ELO on Anubis: −22 ELO, 43% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Ancient
- Most kills in a match: 36 · Anubis
- Highest rating in a match: 2.28 · Anubis
Maps in detail
from the last 118 matchesCompared with players on the same level who have at least 15 matches on the map.
How sad_nadejdin plays
Across 118 matches sad_nadejdin averages K/R 0.69, ADR 78.2 and a rating of 0.98. Biggest strength: Utility damage per round at 6.3, better than 91% of level 10 · 2,001-2,249 ELO players. Most room to improve: 3K rounds at 3.4%, better than only 23% of level 10 · 2,001-2,249 ELO players. Averages 15.4 kills per match with 46% headshots. The strongest map is Mirage with a 52% win rate in 27 matches. In 38 of 118 matches the rating was 1.10 or higher (32%), in 50 it was below 0.90. In 83 matches with detailed stats: 11 4Ks and 2 aces. Best month by rating: August 2026 at 1.10. sad_nadejdin loses the most ELO on Anubis (−22 ELO, win rate 43%). Things go best on Dust 2 (+28 ELO, win rate 47%). Match no. 1 of the day goes best: 52% win rate, +8 ELO. Improved over the last three months: Headshots +3 pp, Win rate +8 pp, ELO +71. Got weaker: K/R −0.07, Rating −0.10, ADR −9.6. Last 30 days: 59 matches, win rate 44%, net ELO +2.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.