sacaluz-

Romania
On FACEIT since 2021 137 matches tracked 137 matches in 30 days
ELO ▲ 328
3,304
30-day peak: 3,336
Rank EU ▲ 4,381 places
#2,420
Romania #44 in Romania
30 days · prev. #6,801 · best #2,361
Last updated:

How does sacaluz- play?

Rating 1.10 K/R 0.80 ADR 81.8 from 137 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 62%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 137 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 28% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 9% very weak below 0.75 18%
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,096 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so right on the average (11%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 53%+1 pp · Ø 52% better than 53%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (40%).

Clutch 1v1 won 31%−9 pp · Ø 40% better than 12%
Clutch 1v2 won 21%0 pp · Ø 21% right on the average
Clutch kills per match 1.6+0.1 · Ø 1.5 better than 51%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so well below the average (53%).

Headshot rate 47%−6 pp · Ø 53% better than 19%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.10+0.05 · Ø 1.05 better than 55%
Pistol kills per match 3.3
Zeus kills1 in 137 matches
Knife kills 5 in 137 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.2% of rounds and so well above the average (4.2%).

2K rounds 14.4%+0.9 pp · Ø 13.5% better than 63%
3K rounds 5.2%+1.0 pp · Ø 4.2% better than 81%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 32x 4K, 1 ace in 137 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 72% of rounds and so slightly above the average (71%). Lower is better.

Utility hit rate 31%−3 pp · Ø 34% better than 30%
Utility damage per round 3.3−0.6 · Ø 3.9 better than 32%
Enemies flashed per round 0.320.00 · Ø 0.32 right on the average
Deaths per round 72%+1 pp · Ø 71% better than 27%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether sacaluz- is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 137 matches, all from the last 3 months.

Kills per round (K/R)

0.78
SepOct

Patterns

From the last 137 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −197 ELO
25 matches · 48% win rate
On Dust 2 −6 ELO
31 matches · 52% win rate
On Thursdays −7 ELO, win rate 44%

sacaluz- loses the most ELO in match 2 of the day: −197 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Mirage
  2. Highest rating in a match: 2.10 · Mirage
  3. Most kills in a match: 34 · Dust 2

Maps in detail

from the last 137 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
56% better than 55%
0.79 better than 63%
80.9 better than 43%
1.11 better than 64%
49% of 200 duels better than 28%
24% of 25 situations better than 11%
Ancient31
55% better than 47%
0.79 better than 66%
83.9 better than 58%
1.07 better than 53%
57% of 129 duels better than 76%
39% of 18 situations better than 51%
Dust 231
52% better than 38%
0.79 better than 64%
79.6 better than 37%
1.08 right on the average
53% of 154 duels right on the average
23% of 13 situations better than 12%
Anubis20
60% better than 67%
0.82 better than 78%
84.2 better than 63%
1.17 better than 81%
49% of 85 duels better than 30%
29% of 7 situations better than 26%
Cache4
50% -
0.94 -
95.4 -
1.29-
67% of 30 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sacaluz- plays

Across 137 matches sacaluz- averages K/R 0.80, ADR 81.8 and a rating of 1.10. Biggest strength: 3K rounds at 5.2%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Clutch 1v1 won at 31%, better than only 12% of level 10 · 3,000-3,499 ELO players. Averages 17.2 kills per match with 47% headshots. The strongest map is Anubis with a 60% win rate in 20 matches. In 68 of 137 matches the rating was 1.10 or higher (50%), in 37 it was below 0.90. In 137 matches with detailed stats: 32 4Ks and 1 ace. sacaluz- loses the most ELO in match 2 of the day (−197 ELO, win rate 48%). Things go best on Anubis (+146 ELO, win rate 60%). Last 30 days: 137 matches, win rate 55%, net ELO +204.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.