sabat

China
On FACEIT since 2026 144 matches tracked
Last updated:

How does sabat play?

Rating 1.10 K/R 0.76 ADR 81.8 from 143 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 85%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 70%
Rating distribution from 143 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 24% good 1.10 to 1.29 16% normal 0.90 to 1.09 26% weak 0.75 to 0.89 13% very weak below 0.75 17%
better than most on level 9 about average weaker than most
Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

57% of opening duels won and so well above the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 57%+7 pp · Ø 50% better than 93%

Clutch

Average
Last one alive

13% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 56%
Clutch 1v2 won 13%−9 pp · Ø 22% better than 8%
Clutch kills per match 2.1+0.5 · Ø 1.6 better than 86%

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so clearly above the average (1.00).

Headshot rate 45%−4 pp · Ø 49% better than 31%
AWP share of kills 15%+5 pp · Ø 10% better than 76%
K/D 1.13+0.13 · Ø 1.00 better than 89%
Pistol kills per match 2.9
Knife kills 1 in 143 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.4% of rounds and so clearly above the average (3.9%).

2K rounds 13.2%0.0 pp · Ø 13.2% right on the average
3K rounds 4.4%+0.5 pp · Ø 3.9% better than 71%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 32x 4K, 2 aces in 143 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (72%). Lower is better.

Utility hit rate 31%−4 pp · Ø 35% better than 24%
Utility damage per round 3.4−0.9 · Ø 4.3 better than 30%
Enemies flashed per round 0.23−0.05 · Ø 0.28 better than 37%
Deaths per round 67%−5 pp · Ø 72% better than 94%

Progress

One value per month, dashed line is the level 9 average
Whether sabat is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 143 matches, all from the last 3 months.

Kills per round (K/R)

0.74
AugSepOct

Patterns

From the last 143 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −23 ELO
35 matches · 46% win rate
On Tuesdays −21 ELO, win rate 37%

sabat loses the most ELO on Dust 2: −23 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 31 · Dust 2
  2. Highest rating in a match: 2.40 · Mirage
  3. Longest win streak: 6 wins in a row · Vertigo

Maps in detail

from the last 143 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage48
48% better than 41%
0.78 better than 76%
83.2 better than 69%
1.12 better than 85%
57% of 207 duels better than 85%
39% of 33 situations better than 52%
Dust 235
46% better than 34%
0.75 better than 66%
83.7 better than 71%
1.08 better than 74%
56% of 107 duels better than 80%
38% of 29 situations right on the average
Ancient16
38% better than 11%
0.65 better than 10%
71.4 better than 7%
0.95 better than 26%
51% of 53 duels right on the average
45% of 11 situations better than 67%
Inferno14
50% -
0.79 -
83.1 -
1.15-
58% of 50 duels -
27% of 15 situations -
Anubis11
82% -
0.86 -
88.4 -
1.23-
60% of 48 duels -
43% of 7 situations -
Cache10
50% -
0.76 -
81.9 -
1.07-
49% of 39 duels -
67% of 6 situations -
Nuke8
25% -
0.65 -
72.1 -
0.98-
64% of 25 duels -
33% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sabat plays

Across 143 matches sabat averages K/R 0.76, ADR 81.8 and a rating of 1.10. Biggest strength: Deaths per round at just 67% (lower is better), better than 94% of level 9 players. Most room to improve: Utility hit rate at 31%, better than only 24% of level 9 players. Averages 17.1 kills per match with 45% headshots. The strongest map is Anubis with a 82% win rate in 11 matches. In 63 of 143 matches the rating was 1.10 or higher (44%), in 43 it was below 0.90. In 143 matches with detailed stats: 32 4Ks and 2 aces. sabat loses the most ELO on Dust 2 (−23 ELO, win rate 46%). Things go best on Mirage (+7 ELO, win rate 48%).

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.