saadzin_
How does saadzin_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (149 matches).
Compared with 1,153 players in this group, each player over up to their last 100 matches.
Opening
Strength65% of opening duels won and so well above the average (55%).
Clutch
Strength2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.53 K/D and so well above the average (1.12).
Impact
StrengthExactly 2 kills in 17.0% of rounds and so well above the average (14.6%).
Utility and deaths
AverageDied in 59% of rounds and so well below the average (70%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 3,500+ ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: August 2026 with 0.94. Last 3 months: 0.92 (at the start 0.88). Well above the average (0.79).
Rating, 1.00 is an average match
Best month: August 2026 with 1.39. Last 3 months: 1.37 (at the start 1.30). Well above the average (1.10).
Damage per round (ADR)
Best month: June 2026 with 95.2. Last 3 months: 93.2 (at the start 88.0). Clearly above the average (84.9).
Share of headshot kills
Best month: June 2026 with 61%. Last 3 months: 39% (at the start 41%). Well below the average (53%).
Matches won (win rate)
Best month: August 2026 with 68%. Last 3 months: 65% (at the start 59%). Well above the average (53%).
Best month: July 2026 with 4,078. Last 3 months: 3,895 (at the start 3,977).
Rounds with first kill
Best month: August 2026 with 16%.
1v1 clutches won
Best month: September 2026 with 60%.
Patterns
From the last 211 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
saadzin_ loses the most ELO on Anubis: −61 ELO, 50% win rate
Records and milestones
from recorded matches- Longest win streak: 14 wins in a row · Dust 2
- Recorded match no. 100 · Inferno
- Most kills in a match: 50 · Cache
- Highest rating in a match: 2.81 · Mirage
Maps in detail
from the last 211 matchesCompared with players on the same level who have at least 15 matches on the map.
How saadzin_ plays
Across 211 matches saadzin_ averages K/R 0.91 and ADR 91.7; the rating across the 210 rated matches is 1.35. Biggest strength: Deaths per round at just 59% (lower is better), better than 99% of level 10 · 3,500+ ELO players. Most room to improve: Headshot rate at 40%, better than only 6% of level 10 · 3,500+ ELO players. Averages 19.2 kills per match with 40% headshots. The strongest map is Ancient with a 78% win rate in 18 matches. In 164 of 210 matches the rating was 1.10 or higher (78%), in 20 it was below 0.90. In 149 matches with detailed stats: 36 4Ks and 5 aces. Best month by rating: August 2026 at 1.39. saadzin_ loses the most ELO on Anubis (−61 ELO, win rate 50%). Things go best on Dust 2 (+165 ELO, win rate 62%). Match no. 4 of the day goes best: 70% win rate, +78 ELO. Improved over the last three months: K/R +0.04, Rating +0.07, ADR +5.2, Win rate +6 pp. Got weaker: Headshots −2 pp, ELO −82. Last 30 days: 19 matches, win rate 63%, net ELO −24.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.