s_k_1_y999

Russia
On FACEIT since 2024 197 matches tracked 21 matches in 30 days
Last updated:

How does s_k_1_y999 play?

Rating 1.01 K/R 0.74 ADR 81.0 from 197 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 37%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 197 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 16% good 1.10 to 1.29 20% normal 0.90 to 1.09 27% weak 0.75 to 0.89 17% very weak below 0.75 18%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (121 matches).

2,250-2,499 ELO

Compared with 2,219 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 48%−3 pp · Ø 51% better than 22%

Clutch

Average
Last one alive

1.2 clutch kills per match and so well below the average (1.7).

Clutch 1v1 won 45%+5 pp · Ø 40% better than 83%
Clutch 1v2 won 18%−3 pp · Ø 21% better than 26%
Clutch kills per match 1.2−0.5 · Ø 1.7 better than 11%

Weapons and aim

Average
Where do the kills come from?

1.00 K/D and so just below the average (1.03).

Headshot rate 52%+2 pp · Ø 50% better than 62%
AWP share of kills 14%+3 pp · Ø 11% better than 70%
K/D 1.00−0.03 · Ø 1.03 better than 34%
Pistol kills per match 2.7
Knife kills 6 in 197 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.0% of rounds and so just below the average (13.4%).

2K rounds 13.0%−0.4 pp · Ø 13.4% better than 35%
3K rounds 4.0%−0.2 pp · Ø 4.2% better than 44%
MVPs per match 2.3−0.1 · Ø 2.4 better than 46%
4Ks and aces 16x 4K, 6 aces in 121 matches

Utility and deaths

Weakness
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (35%).

Utility hit rate 28%−7 pp · Ø 35% better than 8%
Utility damage per round 2.9−1.3 · Ø 4.2 better than 18%
Enemies flashed per round 0.23−0.07 · Ø 0.30 better than 32%
Deaths per round 74%+2 pp · Ø 72% better than 21%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Headshots +2 pp, ELO +177
= Stayed the same
K/R at 0.73, ADR at 80.0, Win rate at 50%
▼ Got worse
Rating −0.07

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.73 (at the start 0.76). Just below the average (0.74).

Patterns

From the last 197 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −30 ELO
31 matches · 42% win rate
On Ancient −12 ELO
30 matches · 60% win rate
Between 0:00 and 6:00 +30 ELO, win rate 42%
On Sundays +29 ELO, win rate 40%

s_k_1_y999 loses the most ELO in match 2 of the day: −30 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 9 wins in a row · Ancient
  2. Highest rating in a match: 2.02 · Ancient
  3. Most kills in a match: 36 · Anubis

Maps in detail

from the last 197 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage71
38% better than 8%
0.76 better than 57%
82.9 better than 60%
1.02 better than 45%
53% of 367 duels better than 60%
34% of 29 situations better than 39%
Dust 248
63% better than 86%
0.73 better than 44%
81.1 better than 50%
1.03 better than 48%
46% of 233 duels better than 22%
41% of 17 situations better than 60%
Anubis36
50% better than 40%
0.67 better than 16%
75.6 better than 19%
0.94 better than 19%
47% of 173 duels better than 23%
47% of 15 situations better than 70%
Ancient30
60% better than 75%
0.75 right on the average
81.7 better than 51%
1.03 better than 47%
49% of 149 duels better than 37%
42% of 19 situations better than 60%
Nuke9
33% -
0.74 -
82.1 -
0.98-
46% of 61 duels -
0% of 2 situations -
Inferno3
100% -
0.95 -
89.4 -
1.30-
87% of 15 duels -
75% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s_k_1_y999 plays

Across 197 matches s_k_1_y999 averages K/R 0.74, ADR 81.0 and a rating of 1.01. Biggest strength: Clutch 1v1 won at 45%, better than 83% of level 10 · 2,250-2,499 ELO players. Most room to improve: Utility hit rate at 28%, better than only 8% of level 10 · 2,250-2,499 ELO players. Averages 15.9 kills per match with 52% headshots. The strongest map is Dust 2 with a 63% win rate in 48 matches. In 73 of 197 matches the rating was 1.10 or higher (37%), in 70 it was below 0.90. In 121 matches with detailed stats: 16 4Ks and 6 aces. Best month by rating: July 2026 at 1.06. s_k_1_y999 loses the most ELO in match 2 of the day (−30 ELO, win rate 42%). Things go best on Dust 2 (+149 ELO, win rate 63%). Match no. 3 of the day goes best: 55% win rate, +30 ELO. Improved over the last three months: Headshots +2 pp, ELO +177. Got weaker: Rating −0.07. Unchanged in recent months: K/R at 0.73, ADR at 80.0, Win rate at 50%. Last 30 days: 21 matches, win rate 38%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.