sTaLKeR_n2
How does sTaLKeR_n2 play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (62 matches).
Compared with 2,157 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (51%).
Clutch
Weakness24% of 1v1s won and so well below the average (39%).
Weapons and aim
Average46% headshots and so clearly below the average (50%).
Impact
Average2.6 MVPs per match and so well above the average (2.3).
Utility and deaths
Average48% of nades dealing damage or blinding and so well above the average (35%).
Progress
One value per month, dashed line is the level 10 · 2,250-2,499 ELO averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.89. Last 3 months: 0.72 (at the start 0.89). Just below the average (0.74).
Rating, 1.00 is an average match
Best month: July 2026 with 1.21. Last 3 months: 1.00 (at the start 1.21). Slightly below the average (1.03).
Damage per round (ADR)
Best month: July 2026 with 101.3. Last 3 months: 84.2 (at the start 101.3). Slightly above the average (80.7).
Share of headshot kills
Best month: September 2026 with 51%. Last 3 months: 46% (at the start 45%). Clearly below the average (50%).
Matches won (win rate)
Best month: October 2026 with 58%. Last 3 months: 54% (at the start 55%). Clearly above the average (50%).
Best month: September 2026 with 2,264. Last 3 months: 2,142 (at the start 2,080).
Rounds with first kill
Best month: September 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 33%.
Patterns
From the last 98 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
sTaLKeR_n2 loses the most ELO on Dust 2: −51 ELO, 46% win rate
Records and milestones
from recorded matches- Highest rating in a match: 2.33 · Dust 2
- Most kills in a match: 44 · Mirage
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 98 matchesCompared with players on the same level who have at least 15 matches on the map.
How sTaLKeR_n2 plays
Across 98 matches sTaLKeR_n2 averages K/R 0.76, ADR 87.9 and a rating of 1.05. Biggest strength: Utility hit rate at 48%, better than 99% of level 10 · 2,250-2,499 ELO players. Most room to improve: Clutch 1v1 won at 24%, better than only 2% of level 10 · 2,250-2,499 ELO players. Averages 16.7 kills per match with 46% headshots. The strongest map is Mirage with a 61% win rate in 38 matches. In 43 of 98 matches the rating was 1.10 or higher (44%), in 36 it was below 0.90. In 62 matches with detailed stats: 7 4Ks and 2 aces. Best month by rating: July 2026 at 1.21. sTaLKeR_n2 loses the most ELO on Dust 2 (−51 ELO, win rate 46%). Things go best from match 5 of the day (+51 ELO, win rate 62%). From match no. 5 of the day on, things go best: 62% win rate, +51 ELO. Improved over the last three months: ELO +62. Got weaker: K/R −0.17, Rating −0.21, ADR −17.1. Unchanged in recent months: Headshots at 46%, Win rate at 54%. Last 30 days: 24 matches, win rate 58%, net ELO +27.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.