sHARA_7

Russia
138 matches tracked 33 matches in 30 days
Last updated:

How does sHARA_7 play?

Rating 1.02 K/R 0.73 ADR 80.3 from 138 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 66%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 138 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 16% normal 0.90 to 1.09 28% weak 0.75 to 0.89 16% very weak below 0.75 19%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 7% of rounds and so well below the average (10%).

Rounds with first kill 7%−3 pp · Ø 10% better than 9%
Opening duels won 52%+3 pp · Ø 49% better than 71%

Clutch

Average
Last one alive

2.1 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 58%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 2.1+0.4 · Ø 1.7 better than 87%

Weapons and aim

Average
Where do the kills come from?

39% headshots and so well below the average (47%).

Headshot rate 39%−8 pp · Ø 47% better than 15%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.06+0.08 · Ø 0.98 better than 81%
Pistol kills per match 2.5
Knife kills 14 in 138 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.0% of rounds and so clearly above the average (12.9%).

2K rounds 14.0%+1.1 pp · Ø 12.9% better than 79%
3K rounds 3.4%−0.4 pp · Ø 3.8% better than 32%
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 9x 4K, 0 aces in 116 matches

Utility and deaths

Average
Nades, flashes and deaths

8.8 utility damage per round and so well above the average (4.1).

Utility hit rate 33%−3 pp · Ø 36% better than 37%
Utility damage per round 8.8+4.7 · Ø 4.1 better than 99%
Enemies flashed per round 0.32+0.06 · Ø 0.26 better than 66%
Deaths per round 68%−5 pp · Ø 73% better than 94%

Progress

One value per month, dashed line is the level 7 average
Whether sHARA_7 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 122 matches from the last 3 months and 16 before.

Kills per round (K/R)

0.68
JulAugSepOct

Best month: July 2026 with 0.75.

Patterns

From the last 138 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −66 ELO
46 matches · 39% win rate
On Dust 2 −51 ELO
67 matches · 49% win rate
On Tuesdays −53 ELO, win rate 25%

sHARA_7 loses the most ELO in match 1 of the day: −66 ELO, 39% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 37 · Inferno
  2. Longest win streak: 8 wins in a row · Dust 2
  3. Highest rating in a match: 2.18 · Nuke

Maps in detail

from the last 138 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 267
49% better than 46%
0.75 better than 68%
81.4 better than 63%
1.06 better than 74%
51% of 181 duels better than 55%
44% of 54 situations better than 67%
Ancient27
59% better than 79%
0.73 better than 54%
80.5 better than 53%
1.03 better than 64%
48% of 102 duels better than 37%
36% of 22 situations better than 47%
Nuke25
48% better than 40%
0.66 better than 14%
75.7 better than 27%
0.92 better than 19%
54% of 56 duels better than 70%
50% of 20 situations better than 79%
Inferno8
38% -
0.84 -
92.0 -
1.12-
61% of 46 duels -
25% of 8 situations -
Mirage8
25% -
0.66 -
76.8 -
0.91-
42% of 19 duels -
22% of 9 situations -
Cache3
67% -
0.58 -
65.2 -
0.82-
38% of 8 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How sHARA_7 plays

Across 138 matches sHARA_7 averages K/R 0.73, ADR 80.3 and a rating of 1.02. Biggest strength: Utility damage per round at 8.8, better than 99% of level 7 players. Most room to improve: Rounds with first kill at 7%, better than only 9% of level 7 players. Averages 16.0 kills per match with 39% headshots. The strongest map is Ancient with a 59% win rate in 27 matches. In 52 of 138 matches the rating was 1.10 or higher (38%), in 48 it was below 0.90. In 116 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: July 2026 at 1.09. sHARA_7 loses the most ELO in match 1 of the day (−66 ELO, win rate 39%). Things go best on Ancient (+49 ELO, win rate 59%). Match no. 2 of the day goes best: 63% win rate, +11 ELO. Last 30 days: 33 matches, win rate 55%, net ELO −38.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.