sENGER-
Name history of sENGER-
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
How does sENGER- play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (43 matches).
Compared with 1,531 players in this group, each player over up to their last 100 matches.
Opening
Average47% of opening duels won and so clearly below the average (50%).
Clutch
Average17% of 1v2s won and so clearly below the average (22%).
Weapons and aim
Average45% headshots and so clearly below the average (49%).
Impact
AverageExactly 3 kills in 3.1% of rounds and so clearly below the average (3.9%).
Utility and deaths
Average0.41 enemies flashed per round and so well above the average (0.28).
Progress
One value per month, dashed line is the level 9 averageAug to Sep 2026 compared with Apr to Jul 2026.
Kills per round (K/R)
Best month: April 2026 with 0.79. Last 3 months: 0.68 (at the start 0.72). Slightly below the average (0.73).
Rating, 1.00 is an average match
Best month: July 2026 with 0.99. Last 3 months: 0.97 (at the start 0.99). Slightly below the average (1.01).
Damage per round (ADR)
Best month: April 2026 with 83.4. Last 3 months: 75.5 (at the start 78.5). Slightly below the average (79.6).
Share of headshot kills
Best month: April 2026 with 47%. Last 3 months: 43% (at the start 46%). Well below the average (49%).
Matches won (win rate)
Best month: May 2026 with 67%. Last 3 months: 45% (at the start 55%). Clearly below the average (49%).
Best month: July 2026 with 1,965.
Rounds with first kill
Best month: September 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 53%.
Patterns
From the last 110 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
No clear pattern
Records and milestones
from recorded matches- Highest rating in a match: 1.85 · Dust 2
- Most kills in a match: 35 · Overpass
- Longest win streak: 4 wins in a row · Mirage
Maps in detail
from the last 110 matchesCompared with players on the same level who have at least 15 matches on the map.
How sENGER- plays
Across 110 matches sENGER- averages K/R 0.71 and ADR 77.3; the rating across the 59 rated matches is 0.97. Biggest strength: Deaths per round at just 70% (lower is better), better than 75% of level 9 players. Most room to improve: 3K rounds at 3.1%, better than only 16% of level 9 players. Averages 15.7 kills per match with 45% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 23 of 59 matches the rating was 1.10 or higher (39%), in 24 it was below 0.90. In 43 matches with detailed stats: 2 4Ks and 0 aces. Best month by rating: July 2026 at 0.99. Things go best in match 2 of the day (±0 ELO, win rate 61%). Match no. 2 of the day goes best: 61% win rate. Got weaker: K/R −0.04, Headshots −3 pp, Win rate −10 pp. Unchanged in recent months: Rating at 0.97, ADR at 75.5. Last 30 days: 4 matches, win rate 25%, net ELO ±0.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.