s7an1sla8

Russia
170 matches tracked 22 matches in 30 days
Last updated:

How does s7an1sla8 play?

Rating 1.07 K/R 0.80 ADR 88.7 from 170 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 83%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 170 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 24% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 17%
Player type
Deals serious damage
More damage per round than the level 7 average. Rarely on the AWP.
DamageRifler
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (129 matches).

Level 7

Compared with 1,194 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 36%
Opening duels won 50%−1 pp · Ø 51% better than 54%

Clutch

Average
Last one alive

16% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 38%−2 pp · Ø 40% better than 50%
Clutch 1v2 won 16%−6 pp · Ø 22% better than 21%
Clutch kills per match 1.5−0.2 · Ø 1.7 better than 41%

Weapons and aim

Average
Where do the kills come from?

1.06 K/D and so just above the average (1.03).

Headshot rate 44%−3 pp · Ø 47% better than 39%
AWP share of kills 4%−7 pp · Ø 11% better than 25%
K/D 1.06+0.03 · Ø 1.03 better than 80%
Pistol kills per match 1.9

Impact

Strength
Damage and big rounds

2.7 MVPs per match and so well above the average (2.3).

2K rounds 14.7%+1.3 pp · Ø 13.4% better than 87%
3K rounds 4.1%0.0 pp · Ø 4.1% right on the average
MVPs per match 2.7+0.4 · Ø 2.3 better than 93%
4Ks and aces 31x 4K, 1 ace in 129 matches

Utility and deaths

Average
Nades, flashes and deaths

0.59 enemies flashed per round and so well above the average (0.27).

Utility hit rate 36%0 pp · Ø 36% right on the average
Utility damage per round 4.1−0.1 · Ø 4.2 better than 52%
Enemies flashed per round 0.59+0.32 · Ø 0.27 better than 97%
Deaths per round 76%+4 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 7 average
▲ Improved
Headshots +5 pp, Win rate +10 pp, ELO +256
= Stayed the same
ADR at 88.1
▼ Got worse
K/R −0.08, Rating −0.13

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.67
MayJunJulAugSepOct

Best month: July 2026 with 0.86. Last 3 months: 0.78 (at the start 0.86). Slightly above the average (0.74).

Patterns

From the last 170 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −35 ELO
25 matches · 48% win rate
In match 2 of the day −22 ELO
37 matches · 46% win rate
Between 18:00 and 24:00 −7 ELO, win rate 45%
On Sundays −29 ELO, win rate 35%

s7an1sla8 loses the most ELO on Anubis: −35 ELO, 48% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 7 wins in a row · Ancient
  2. Highest rating in a match: 2.39 · Ancient
  3. Most kills in a match: 45 · Dust 2

Maps in detail

from the last 170 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 249
51% better than 49%
0.82 better than 91%
90.3 better than 93%
1.09 better than 82%
55% of 166 duels better than 79%
35% of 26 situations better than 41%
Mirage48
56% better than 73%
0.82 better than 90%
88.0 better than 88%
1.11 better than 83%
52% of 187 duels better than 60%
35% of 31 situations better than 41%
Anubis25
48% better than 47%
0.75 better than 67%
87.5 better than 88%
0.99 better than 53%
55% of 94 duels better than 74%
40% of 10 situations better than 57%
Ancient23
57% better than 75%
0.78 better than 78%
86.6 better than 83%
1.04 better than 71%
49% of 92 duels better than 44%
42% of 19 situations better than 61%
Nuke12
75% -
0.84 -
95.3 -
1.19-
52% of 61 duels -
67% of 6 situations -
Inferno10
40% -
0.78 -
89.3 -
1.00-
43% of 56 duels -
0% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s7an1sla8 plays

Across 170 matches s7an1sla8 averages K/R 0.80, ADR 88.7 and a rating of 1.07. Biggest strength: Damage per round (ADR) at 88.7, better than 94% of level 7 players. Most room to improve: Deaths per round at 76%, better than only 15% of level 7 players. Averages 17.9 kills per match with 44% headshots. The strongest map is Nuke with a 75% win rate in 12 matches. In 76 of 170 matches the rating was 1.10 or higher (45%), in 59 it was below 0.90. In 129 matches with detailed stats: 31 4Ks and 1 ace. Best month by rating: July 2026 at 1.17. s7an1sla8 loses the most ELO on Anubis (−35 ELO, win rate 48%). Things go best on Mirage (+113 ELO, win rate 56%). Match no. 1 of the day goes best: 73% win rate, +22 ELO. Improved over the last three months: Headshots +5 pp, Win rate +10 pp, ELO +256. Got weaker: K/R −0.08, Rating −0.13. Unchanged in recent months: ADR at 88.1. Last 30 days: 22 matches, win rate 59%, net ELO +44.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.