NuIIIuMu9

Norway
On FACEIT since 2025 203 matches tracked 35 matches in 30 days
Last updated:

How does NuIIIuMu9 play?

Rating 1.01 (from 185 matches) K/R 0.74 ADR 81.2 from 203 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.01
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 59%
Rating distribution from 185 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 16% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 4 average. Higher headshot rate than the level 4 average.
Multi-killsHeadshots
better than most on level 4 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (125 matches).

Level 4

Compared with 730 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

53% of opening duels won and so clearly above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 71%
Opening duels won 53%+4 pp · Ø 49% better than 86%

Clutch

Average
Last one alive

43% of 1v1s won and so slightly above the average (39%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 79%
Clutch 1v2 won 22%0 pp · Ø 22% right on the average
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

1.02 K/D and so slightly above the average (0.96).

Headshot rate 47%+5 pp · Ø 42% better than 74%
AWP share of kills 10%−2 pp · Ø 12% better than 52%
K/D 1.02+0.06 · Ø 0.96 better than 81%
Pistol kills per match 2.7
Knife kills 1 in 203 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.0% of rounds and so slightly above the average (3.7%).

2K rounds 12.4%0.0 pp · Ø 12.4% right on the average
3K rounds 4.0%+0.3 pp · Ø 3.7% better than 74%
MVPs per match 2.0−0.1 · Ø 2.1 better than 45%
4Ks and aces 30x 4K, 0 aces in 125 matches

Utility and deaths

Average
Nades, flashes and deaths

28% of nades dealing damage or blinding and so well below the average (34%).

Utility hit rate 28%−6 pp · Ø 34% better than 16%
Utility damage per round 2.9−0.9 · Ø 3.8 better than 35%
Enemies flashed per round 0.17−0.06 · Ø 0.23 better than 35%
Deaths per round 73%0 pp · Ø 73% right on the average

Progress

One value per month, dashed line is the level 4 average
▲ Improved
Rating +0.07, Win rate +6 pp
= Stayed the same
K/R at 0.75, ADR at 81.9, Headshots at 47%
▼ Got worse
ELO −57

Sep to Nov 2026 compared with Jun to Aug 2026.

Kills per round (K/R)

0.83
JunJulAugSepOctNov

Best month: November 2026 with 0.83. Last 3 months: 0.75 (at the start 0.73). Clearly above the average (0.70).

Patterns

From the last 203 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −57 ELO
43 matches · 37% win rate
On Mirage −25 ELO
28 matches · 39% win rate
Between 6:00 and 12:00 −27 ELO, win rate 40%
On Mondays −29 ELO, win rate 35%

NuIIIuMu9 loses the most ELO in match 2 of the day: −57 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 43 · Anubis
  2. Longest win streak: 6 wins in a row · Dust 2
  3. Highest rating in a match: 2.28 · Dust 2

Maps in detail

from the last 203 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 276
46% better than 38%
0.71 better than 57%
79.4 better than 64%
0.98 better than 56%
47% of 274 duels better than 41%
39% of 31 situations better than 57%
Anubis34
41% better than 23%
0.77 better than 84%
83.6 better than 80%
1.06 better than 82%
56% of 144 duels better than 86%
45% of 20 situations better than 67%
Ancient32
59% better than 76%
0.80 better than 92%
86.7 better than 92%
1.05 better than 82%
56% of 131 duels better than 88%
31% of 16 situations better than 32%
Mirage28
39% better than 17%
0.77 better than 81%
85.0 better than 83%
1.06 better than 80%
51% of 129 duels better than 63%
41% of 17 situations better than 63%
Nuke13
46% -
0.70 -
71.5 -
0.95-
56% of 54 duels -
70% of 10 situations -
Inferno10
50% -
0.69 -
75.0 -
0.99-
57% of 51 duels -
100% of 1 situations -
Overpass6
83% -
0.81 -
84.6 -
1.14-
52% of 23 duels -
100% of 2 situations -
Cache3
0% -
0.51 -
64.9 -
0.54-
43% of 14 duels -
-

Compared with players on the same level who have at least 15 matches on the map.

How NuIIIuMu9 plays

Across 203 matches NuIIIuMu9 averages K/R 0.74 and ADR 81.2; the rating across the 185 rated matches is 1.01. Biggest strength: Opening duels won at 53%, better than 86% of level 4 players. Most room to improve: Utility hit rate at 28%, better than only 16% of level 4 players. Averages 16.2 kills per match with 47% headshots. The strongest map is Ancient with a 59% win rate in 32 matches. In 71 of 185 matches the rating was 1.10 or higher (38%), in 75 it was below 0.90. In 125 matches with detailed stats: 30 4Ks and 0 aces. Best month by rating: November 2026 at 1.16. NuIIIuMu9 loses the most ELO in match 2 of the day (−57 ELO, win rate 37%). Things go best from match 5 of the day (+30 ELO, win rate 55%). Match no. 4 of the day goes best: 59% win rate. Improved over the last three months: Rating +0.07, Win rate +6 pp. Got weaker: ELO −57. Unchanged in recent months: K/R at 0.75, ADR at 81.9, Headshots at 47%. Last 30 days: 35 matches, win rate 49%, net ELO +5.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 4): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.