s1ver9nyn

Ukraine
155 matches tracked 43 matches in 30 days
Last updated:

How does s1ver9nyn play?

Rating 0.99 K/R 0.70 ADR 77.4 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 155 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 17% very weak below 0.75 28%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (124 matches).

Level 9

Compared with 1,549 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so slightly below the average (50%).

Rounds with first kill 11%+1 pp · Ø 10% better than 63%
Opening duels won 48%−2 pp · Ø 50% better than 28%

Clutch

Average
Last one alive

1.3 clutch kills per match and so well below the average (1.6).

Clutch 1v1 won 39%+1 pp · Ø 38% better than 54%
Clutch 1v2 won 18%−2 pp · Ø 20% better than 31%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 21%

Weapons and aim

Average
Where do the kills come from?

40% headshots and so well below the average (48%).

Headshot rate 40%−8 pp · Ø 48% better than 10%
AWP share of kills 18%+7 pp · Ø 11% better than 81%
K/D 0.98−0.02 · Ø 1.00 better than 38%
Pistol kills per match 2.3
Knife kills 4 in 155 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 11.6% of rounds and so clearly below the average (13.1%).

2K rounds 11.6%−1.5 pp · Ø 13.1% better than 12%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.1−0.1 · Ø 2.2 better than 30%
4Ks and aces 20x 4K, 3 aces in 124 matches

Utility and deaths

Average
Nades, flashes and deaths

45% of nades dealing damage or blinding and so well above the average (36%).

Utility hit rate 45%+9 pp · Ø 36% better than 96%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.12−0.16 · Ø 0.28 better than 12%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 9 average
▲ Improved
ELO +151
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.05, Rating −0.10, ADR −5.3, Headshots −3 pp, Win rate −10 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.73
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.70 (at the start 0.75). Just below the average (0.72).

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −64 ELO
29 matches · 66% win rate
On Ancient −60 ELO
20 matches · 30% win rate
Between 12:00 and 18:00 −205 ELO, win rate 50%
On Saturdays −132 ELO, win rate 38%

s1ver9nyn loses the most ELO on Anubis: −64 ELO, 66% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Anubis
  2. Most kills in a match: 32 · Anubis
  3. Highest rating in a match: 1.96 · Dust 2

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 237
68% better than 94%
0.71 better than 40%
78.9 better than 44%
1.02 right on the average
49% of 167 duels better than 41%
47% of 15 situations better than 76%
Anubis29
66% better than 89%
0.78 better than 75%
82.8 better than 64%
1.09 better than 76%
52% of 163 duels better than 57%
53% of 19 situations better than 82%
Mirage29
41% better than 18%
0.65 better than 14%
73.4 better than 17%
0.90 better than 13%
41% of 150 duels better than 8%
44% of 18 situations better than 69%
Ancient20
30% better than 3%
0.66 better than 14%
74.2 better than 16%
0.88 better than 8%
45% of 102 duels better than 18%
58% of 12 situations better than 91%
Inferno17
53% right on the average
0.70 better than 35%
79.4 better than 44%
0.99 better than 38%
53% of 88 duels right on the average
25% of 16 situations better than 20%
Cache14
71% -
0.71 -
76.4 -
1.01-
66% of 67 duels -
56% of 9 situations -
Nuke9
44% -
0.70 -
72.0 -
1.00-
38% of 34 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1ver9nyn plays

Across 155 matches s1ver9nyn averages K/R 0.70, ADR 77.4 and a rating of 0.99. Biggest strength: Utility hit rate at 45%, better than 96% of level 9 players. Most room to improve: Headshot rate at 40%, better than only 10% of level 9 players. Averages 15.8 kills per match with 40% headshots. The strongest map is Cache with a 71% win rate in 14 matches. In 57 of 155 matches the rating was 1.10 or higher (37%), in 70 it was below 0.90. In 124 matches with detailed stats: 20 4Ks and 3 aces. Best month by rating: July 2026 at 1.07. s1ver9nyn loses the most ELO on Anubis (−64 ELO, win rate 66%). Things go best on Mirage (+58 ELO, win rate 41%). Match no. 4 of the day goes best: 71% win rate, −63 ELO. Improved over the last three months: ELO +151. Got weaker: K/R −0.05, Rating −0.10, ADR −5.3, Headshots −3 pp, Win rate −10 pp. Last 30 days: 43 matches, win rate 51%, net ELO −241.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.