s1sk

Ukraine
On FACEIT since 2018 255 matches tracked 32 matches in 30 days
ELO ▼ 240
2,815
30-day peak: 3,055
Rank EU ▼ 10,917 places
#16,687
Ukraine #824 in Ukraine
30 days · prev. #5,770 · best #5,567
Last updated:

How does s1sk play?

Rating 1.13 K/R 0.77 ADR 82.8 from 255 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 75%
1.13
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 73%
Rating distribution from 255 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 26% good 1.10 to 1.29 20% normal 0.90 to 1.09 21% weak 0.75 to 0.89 13% very weak below 0.75 14%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 10 · 2,750-2,999 ELO average. More first kills per match than the level 10 · 2,750-2,999 ELO average.
ClutcherEntry
better than most on level 10 · 2,750-2,999 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (189 matches).

2,750-2,999 ELO

Compared with 11,153 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

First kill in 16% of rounds and so well above the average (11%).

Rounds with first kill 16%+5 pp · Ø 11% better than 97%
Opening duels won 56%+4 pp · Ø 52% better than 79%

Clutch

Strength
Last one alive

2.9 clutch kills per match and so well above the average (1.6).

Clutch 1v1 won 51%+11 pp · Ø 40% better than 95%
Clutch 1v2 won 27%+6 pp · Ø 21% better than 81%
Clutch kills per match 2.9+1.3 · Ø 1.6 better than 99%

Weapons and aim

Average
Where do the kills come from?

1.21 K/D and so clearly above the average (1.05).

Headshot rate 50%−1 pp · Ø 51% better than 40%
AWP share of kills 10%−2 pp · Ø 12% better than 54%
K/D 1.21+0.16 · Ø 1.05 better than 87%
Pistol kills per match 2.9
Knife kills 6 in 255 matches

Impact

Average
Damage and big rounds

3.3 MVPs per match and so well above the average (2.4).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 61%
3K rounds 3.5%−0.7 pp · Ø 4.2% better than 18%
MVPs per match 3.3+0.9 · Ø 2.4 better than 98%
4Ks and aces 32x 4K, 4 aces in 189 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 64% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 77%
Utility damage per round 3.8−0.2 · Ø 4.0 better than 46%
Enemies flashed per round 0.16−0.15 · Ø 0.31 better than 10%
Deaths per round 64%−7 pp · Ø 71% better than 98%

Progress

One value per month, dashed line is the level 10 · 2,750-2,999 ELO average
▲ Improved
Headshots +4 pp
= Stayed the same
ELO at 2,808
▼ Got worse
K/R −0.06, Rating −0.07, ADR −5.4, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.72
MayJunJulAugSepOct

Best month: July 2026 with 0.82. Last 3 months: 0.76 (at the start 0.82). Just above the average (0.74).

Patterns

From the last 255 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −122 ELO
56 matches · 41% win rate
On Anubis −90 ELO
29 matches · 41% win rate
Between 0:00 and 6:00 −60 ELO, win rate 50%
On Saturdays −3 ELO, win rate 47%

s1sk loses the most ELO in match 2 of the day: −122 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Dust 2
  2. Highest rating in a match: 2.23 · Dust 2
  3. Longest win streak: 12 wins in a row · Cache

Maps in detail

from the last 255 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage69
52% better than 43%
0.85 better than 86%
90.7 better than 86%
1.18 better than 84%
58% of 286 duels better than 82%
58% of 50 situations better than 94%
Dust 244
57% better than 65%
0.83 better than 81%
84.7 better than 65%
1.22 better than 89%
55% of 176 duels better than 66%
45% of 33 situations better than 69%
Ancient37
43% better than 17%
0.72 better than 33%
80.6 better than 42%
1.00 better than 32%
53% of 147 duels better than 55%
47% of 17 situations better than 73%
Anubis29
41% better than 13%
0.77 better than 59%
82.7 better than 55%
1.09 better than 61%
51% of 105 duels better than 42%
44% of 16 situations better than 65%
Nuke21
86% better than 99%
0.70 better than 21%
79.2 better than 33%
1.10 better than 55%
60% of 121 duels better than 85%
60% of 43 situations better than 92%
Inferno20
75% better than 94%
0.77 better than 46%
78.9 better than 25%
1.13 better than 56%
68% of 119 duels better than 97%
49% of 41 situations better than 70%
Vertigo7
86% -
0.65 -
67.3 -
1.01-
58% of 71 duels -
52% of 27 situations -
Overpass6
67% -
0.70 -
75.5 -
1.07-
56% of 41 duels -
46% of 13 situations -
Mst_pistolmap_ver2.04
50% -
0.53 -
55.7 -
0.87-
53% of 78 duels -
53% of 78 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1sk plays

Across 255 matches s1sk averages K/R 0.77, ADR 82.8 and a rating of 1.13. Biggest strength: Deaths per round at just 64% (lower is better), better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 3.5%, better than only 18% of level 10 · 2,750-2,999 ELO players. Averages 15.7 kills per match with 50% headshots. The strongest map is Nuke with a 86% win rate in 21 matches. In 131 of 255 matches the rating was 1.10 or higher (51%), in 70 it was below 0.90. In 189 matches with detailed stats: 32 4Ks and 4 aces. Best month by rating: July 2026 at 1.18. s1sk loses the most ELO in match 2 of the day (−122 ELO, win rate 41%). Things go best on Dust 2 (+145 ELO, win rate 57%). Match no. 4 of the day goes best: 73% win rate, +74 ELO. Improved over the last three months: Headshots +4 pp. Got weaker: K/R −0.06, Rating −0.07, ADR −5.4, Win rate −5 pp. Unchanged in recent months: ELO at 2,808. Last 30 days: 32 matches, win rate 38%, net ELO −60.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.