s1nfa

Latvia
On FACEIT since 2020 155 matches tracked 67 matches in 30 days
Last updated:

How does s1nfa play?

Rating 1.10 K/R 0.79 ADR 79.3 from 155 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 72%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 155 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 24% good 1.10 to 1.29 17% normal 0.90 to 1.09 21% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Gets the frags with the AWP
Far more AWP kills than the level 10 · 2,250-2,499 ELO average.
AWPer
better than most on level 10 · 2,250-2,499 ELO about average weaker than most
2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

56% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 59%
Opening duels won 56%+5 pp · Ø 51% better than 82%

Clutch

Average
Last one alive

17% of 1v2s won and so clearly below the average (22%).

Clutch 1v1 won 43%+4 pp · Ø 39% better than 74%
Clutch 1v2 won 17%−5 pp · Ø 22% better than 22%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 45%

Weapons and aim

Average
Where do the kills come from?

35% headshots and so well below the average (50%).

Headshot rate 35%−15 pp · Ø 50% better than 1%
AWP share of kills 34%+23 pp · Ø 11% better than 98%
K/D 1.14+0.11 · Ø 1.03 better than 79%
Pistol kills per match 2.8
Zeus kills1 in 155 matches
Knife kills 4 in 155 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 5.0% of rounds and so clearly above the average (4.1%).

2K rounds 14.1%+0.7 pp · Ø 13.4% better than 64%
3K rounds 5.0%+0.9 pp · Ø 4.1% better than 79%
MVPs per match 2.30.0 · Ø 2.3 right on the average
4Ks and aces 17x 4K, 3 aces in 155 matches

Utility and deaths

Average
Nades, flashes and deaths

0.02 enemies flashed per round and so well below the average (0.29).

Utility hit rate 26%−9 pp · Ø 35% better than 5%
Utility damage per round 0.6−3.6 · Ø 4.2 better than 1%
Enemies flashed per round 0.02−0.27 · Ø 0.29 better than 1%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether s1nfa is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 155 matches, all from the last 3 months.

Kills per round (K/R)

0.76
AugSepOct

Best month: August 2026 with 0.80.

Patterns

From the last 155 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

From match 5 of the day +49 ELO
35 matches · 37% win rate
Between 18:00 and 24:00 −25 ELO, win rate 45%

s1nfa loses the most ELO from match 5 of the day: +49 ELO, 37% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 39 · Mirage
  2. Longest win streak: 6 wins in a row · Mirage
  3. Highest rating in a match: 2.38 · Anubis

Maps in detail

from the last 155 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage56
50% better than 42%
0.74 better than 48%
74.6 better than 18%
1.05 better than 54%
51% of 253 duels right on the average
50% of 38 situations better than 82%
Dust 240
58% better than 72%
0.84 better than 86%
84.1 better than 63%
1.18 better than 86%
62% of 153 duels better than 92%
40% of 25 situations better than 56%
Ancient20
45% better than 26%
0.74 better than 47%
76.9 better than 26%
0.99 better than 34%
56% of 81 duels better than 72%
50% of 12 situations better than 79%
Anubis18
67% better than 89%
0.82 better than 80%
82.4 better than 54%
1.18 better than 86%
46% of 74 duels better than 22%
25% of 4 situations better than 18%
Inferno11
27% -
0.83 -
83.3 -
1.13-
73% of 48 duels -
0% of 5 situations -
Nuke8
50% -
0.86 -
80.5 -
1.15-
65% of 26 duels -
38% of 8 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1nfa plays

Across 155 matches s1nfa averages K/R 0.79, ADR 79.3 and a rating of 1.10. Biggest strength: Opening duels won at 56%, better than 82% of level 10 · 2,250-2,499 ELO players. Most room to improve: Headshot rate at 35%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 16.9 kills per match with 35% headshots. The strongest map is Anubis with a 67% win rate in 18 matches. In 73 of 155 matches the rating was 1.10 or higher (47%), in 49 it was below 0.90. In 155 matches with detailed stats: 17 4Ks and 3 aces. Best month by rating: August 2026 at 1.14. s1nfa loses the most ELO from match 5 of the day (+49 ELO, win rate 37%). Things go best on Dust 2 (+26 ELO, win rate 58%). Match no. 2 of the day goes best: 67% win rate, +22 ELO. Last 30 days: 67 matches, win rate 63%, net ELO +71.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.