s1mple2v

Belarus
On FACEIT since 2019 141 matches tracked 72 matches in 30 days
ELO ▼ 21
2,276
30-day peak: 2,297
Rank EU
#107,734
Belarus #2,596 in Belarus
Last updated:

How does s1mple2v play?

Rating 0.99 K/R 0.70 ADR 77.8 from 141 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 30%
0.99
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.31 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 141 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 17% good 1.10 to 1.29 16% normal 0.90 to 1.09 30% weak 0.75 to 0.89 10% very weak below 0.75 26%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (140 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Weakness
The first duels of the round

First kill in 5% of rounds and so well below the average (10%).

Rounds with first kill 5%−5 pp · Ø 10% better than 1%
Opening duels won 43%−8 pp · Ø 51% better than 3%

Clutch

Average
Last one alive

2.3 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 33%
Clutch 1v2 won 21%−1 pp · Ø 22% better than 47%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 92%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (50%).

Headshot rate 43%−7 pp · Ø 50% better than 13%
AWP share of kills 9%−2 pp · Ø 11% better than 48%
K/D 1.02−0.01 · Ø 1.03 better than 42%
Pistol kills per match 2.7
Knife kills 3 in 141 matches

Impact

Weakness
Damage and big rounds

1.9 MVPs per match and so well below the average (2.3).

2K rounds 12.3%−1.1 pp · Ø 13.4% better than 20%
3K rounds 3.3%−0.8 pp · Ø 4.1% better than 15%
MVPs per match 1.9−0.4 · Ø 2.3 better than 8%
4Ks and aces 18x 4K, 0 aces in 140 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (72%). Lower is better.

Utility hit rate 37%+2 pp · Ø 35% better than 67%
Utility damage per round 4.7+0.5 · Ø 4.2 better than 66%
Enemies flashed per round 0.21−0.08 · Ø 0.29 better than 26%
Deaths per round 69%−3 pp · Ø 72% better than 78%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether s1mple2v is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 140 matches from the last 3 months and 1 before.

Kills per round (K/R)

0.70
MarAprMayJunJulAugSepOct

Best month: September 2026 with 0.72.

Patterns

From the last 141 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −25 ELO
39 matches · 31% win rate
From match 5 of the day ±0 ELO
29 matches · 41% win rate
Between 12:00 and 18:00 −25 ELO, win rate 32%
On Mondays −25 ELO, win rate 39%

s1mple2v loses the most ELO on Mirage: −25 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.85 · Ancient
  2. Longest win streak: 5 wins in a row · Dust 2
  3. Most kills in a match: 32 · Dust 2

Maps in detail

from the last 141 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
31% better than 2%
0.67 better than 18%
75.3 better than 20%
0.94 better than 20%
44% of 101 duels better than 13%
36% of 42 situations better than 44%
Dust 232
63% better than 85%
0.72 better than 38%
80.4 better than 46%
1.04 right on the average
41% of 94 duels better than 7%
46% of 24 situations better than 74%
Ancient21
43% better than 21%
0.66 better than 11%
73.2 better than 11%
0.94 better than 18%
43% of 46 duels better than 11%
42% of 12 situations better than 59%
Anubis18
44% better than 24%
0.71 better than 33%
78.4 better than 34%
0.97 better than 26%
39% of 36 duels better than 3%
36% of 11 situations better than 44%
Inferno13
62% -
0.81 -
85.9 -
1.13-
47% of 36 duels -
14% of 7 situations -
Nuke9
33% -
0.72 -
78.8 -
1.01-
56% of 18 duels -
11% of 9 situations -
Cache8
75% -
0.65 -
76.2 -
0.90-
47% of 30 duels -
40% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1mple2v plays

Across 141 matches s1mple2v averages K/R 0.70, ADR 77.8 and a rating of 0.99. Biggest strength: Deaths per round at just 69% (lower is better), better than 78% of level 10 · 2,250-2,499 ELO players. Most room to improve: Rounds with first kill at 5%, better than only 1% of level 10 · 2,250-2,499 ELO players. Averages 15.5 kills per match with 43% headshots. The strongest map is Dust 2 with a 63% win rate in 32 matches. In 47 of 141 matches the rating was 1.10 or higher (33%), in 51 it was below 0.90. In 140 matches with detailed stats: 18 4Ks and 0 aces. Best month by rating: September 2026 at 1.03. s1mple2v loses the most ELO on Mirage (−25 ELO, win rate 31%). Things go best on Dust 2 (+27 ELO, win rate 63%). Last 30 days: 72 matches, win rate 49%, net ELO −75.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.