s1gMAD1G

North Macedonia
67 matches tracked
ELO ▼ 80
2,060
30-day peak: 2,166
Rank EU
#200,594
North Macedonia #428 in North Macedonia
Last updated:

How does s1gMAD1G play?

Rating 1.07 K/R 0.78 ADR 86.5 from 67 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 71%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 67 matches
outstanding 1.80 and up 0% strong 1.30 to 1.79 25% good 1.10 to 1.29 24% normal 0.90 to 1.09 13% weak 0.75 to 0.89 16% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 2,001-2,249 ELO average. More first kills per match than the level 10 · 2,001-2,249 ELO average. Higher headshot rate than the level 10 · 2,001-2,249 ELO average.
Multi-killsEntryHeadshots
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,663 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 77%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

33% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 33%−6 pp · Ø 39% better than 23%
Clutch 1v2 won 20%−1 pp · Ø 21% better than 43%
Clutch kills per match 1.5−0.1 · Ø 1.6 better than 36%

Weapons and aim

Average
Where do the kills come from?

56% headshots and so well above the average (50%).

Headshot rate 56%+6 pp · Ø 50% better than 86%
AWP share of kills 0%−10 pp · Ø 10% better than 1%
K/D 1.020.00 · Ø 1.02 right on the average
Pistol kills per match 2.6
Knife kills 14 in 67 matches

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.4% of rounds and so well above the average (4.0%).

2K rounds 14.5%+1.3 pp · Ø 13.2% better than 80%
3K rounds 5.4%+1.4 pp · Ø 4.0% better than 93%
MVPs per match 2.7+0.4 · Ø 2.3 better than 89%
4Ks and aces 17x 4K, 2 aces in 67 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (72%). Lower is better.

Utility hit rate 39%+4 pp · Ø 35% better than 77%
Utility damage per round 6.0+1.8 · Ø 4.2 better than 88%
Enemies flashed per round 0.46+0.16 · Ø 0.30 better than 88%
Deaths per round 77%+5 pp · Ø 72% better than 6%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether s1gMAD1G is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 67 matches, all from the last 3 months.

Kills per round (K/R)

0.77
AugSepOct

Patterns

From the last 67 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −26 ELO
21 matches · 29% win rate
Between 0:00 and 6:00 +26 ELO, win rate 48%

s1gMAD1G loses the most ELO in match 1 of the day: −26 ELO, 29% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.68 · Anubis
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 37 · Ancient

Maps in detail

from the last 67 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage18
33% better than 3%
0.72 better than 41%
81.7 better than 57%
0.95 better than 24%
47% of 104 duels better than 25%
33% of 6 situations better than 37%
Dust 216
75% better than 99%
0.78 better than 74%
88.5 better than 86%
1.07 better than 65%
56% of 100 duels better than 79%
71% of 7 situations better than 98%
Ancient8
100% -
0.95 -
96.6 -
1.30-
59% of 58 duels -
0% of 3 situations -
Inferno8
50% -
0.77 -
83.8 -
1.04-
54% of 46 duels -
0% of 3 situations -
Anubis7
71% -
0.83 -
92.9 -
1.15-
34% of 29 duels -
20% of 5 situations -
Nuke7
43% -
0.77 -
82.0 -
1.09-
33% of 33 duels -
40% of 5 situations -
Cache3
33% -
0.67 -
78.4 -
0.92-
30% of 10 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1gMAD1G plays

Across 67 matches s1gMAD1G averages K/R 0.78, ADR 86.5 and a rating of 1.07. Biggest strength: 3K rounds at 5.4%, better than 93% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 77%, better than only 6% of level 10 · 2,001-2,249 ELO players. Averages 17.9 kills per match with 56% headshots. The strongest map is Dust 2 with a 75% win rate in 16 matches. In 33 of 67 matches the rating was 1.10 or higher (49%), in 25 it was below 0.90. In 67 matches with detailed stats: 17 4Ks and 2 aces. s1gMAD1G loses the most ELO in match 1 of the day (−26 ELO, win rate 29%). Last 30 days: 7 matches, win rate 57%, net ELO +1.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.