s1dman_
How does s1dman_ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (126 matches).
Compared with 10,591 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 6% of rounds and so well below the average (11%).
Clutch
Average2.2 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average1.01 K/D and so just below the average (1.05).
Impact
WeaknessExactly 3 kills in 2.5% of rounds and so well below the average (4.3%).
Utility and deaths
StrengthDied in 64% of rounds and so well below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,750-2,999 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.73. Last 3 months: 0.62 (at the start 0.71). Well below the average (0.75).
Rating, 1.00 is an average match
Best month: June 2026 with 1.06. Last 3 months: 0.93 (at the start 1.05). Well below the average (1.05).
Damage per round (ADR)
Best month: July 2026 with 78.7. Last 3 months: 69.5 (at the start 76.0). Well below the average (81.3).
Share of headshot kills
Best month: June 2026 with 63%. Last 3 months: 52% (at the start 55%). Right on the average (52%).
Matches won (win rate)
Best month: July 2026 with 58%. Last 3 months: 52% (at the start 51%). Just above the average (51%).
Best month: August 2026 with 2,878. Last 3 months: 2,730 (at the start 2,838).
Rounds with first kill
Best month: September 2026 with 6%.
1v1 clutches won
Best month: October 2026 with 53%.
Patterns
From the last 214 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
s1dman_ loses the most ELO on Dust 2: −71 ELO, 40% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Dust 2
- Highest rating in a match: 1.96 · Inferno
- Most kills in a match: 54 · Cache
Maps in detail
from the last 214 matchesCompared with players on the same level who have at least 15 matches on the map.
How s1dman_ plays
Across 214 matches s1dman_ averages K/R 0.65 and ADR 71.7; the rating across the 201 rated matches is 0.97. Biggest strength: Deaths per round at just 64% (lower is better), better than 98% of level 10 · 2,750-2,999 ELO players. Most room to improve: 3K rounds at 2.5%, better than only 1% of level 10 · 2,750-2,999 ELO players. Averages 14.3 kills per match with 53% headshots. The strongest map is Inferno with a 77% win rate in 13 matches. In 65 of 201 matches the rating was 1.10 or higher (32%), in 78 it was below 0.90. In 126 matches with detailed stats: 9 4Ks and 0 aces. Best month by rating: June 2026 at 1.06. s1dman_ loses the most ELO on Dust 2 (−71 ELO, win rate 40%). Things go best in match 1 of the day (+47 ELO, win rate 62%). Match no. 1 of the day goes best: 62% win rate, +47 ELO. Got weaker: K/R −0.09, Rating −0.12, ADR −6.5, Headshots −3 pp, ELO −108. Unchanged in recent months: Win rate at 52%. Last 30 days: 52 matches, win rate 50%, net ELO −32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,750-2,999 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.