s1be666

Russia
On FACEIT since 2021 172 matches tracked 166 matches in 30 days
ELO ▲ 255
3,125
30-day peak: 3,264
Rank EU ▼ 1,137 places
#4,951
Russia #1,393 in Russia
30 days · prev. #3,814 · best #3,267
Last updated:

How does s1be666 play?

Rating 1.06 K/R 0.78 ADR 84.0 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.06
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 65%
Rating distribution from 172 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 23% good 1.10 to 1.29 15% normal 0.90 to 1.09 23% weak 0.75 to 0.89 16% very weak below 0.75 20%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 3,000-3,499 ELO average. Higher headshot rate than the level 10 · 3,000-3,499 ELO average. Rarely on the AWP.
EntryHeadshotsRifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (11%).

Rounds with first kill 13%+2 pp · Ø 11% better than 80%
Opening duels won 54%+2 pp · Ø 52% better than 61%

Clutch

Weakness
Last one alive

32% of 1v1s won and so well below the average (42%).

Clutch 1v1 won 32%−10 pp · Ø 42% better than 15%
Clutch 1v2 won 24%+3 pp · Ø 21% better than 65%
Clutch kills per match 1.3−0.3 · Ø 1.6 better than 20%

Weapons and aim

Average
Where do the kills come from?

64% headshots and so well above the average (53%).

Headshot rate 64%+11 pp · Ø 53% better than 97%
AWP share of kills 1%−11 pp · Ø 12% better than 6%
K/D 1.06+0.01 · Ø 1.05 better than 41%
Pistol kills per match 3.0
Knife kills 1 in 172 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.7% of rounds and so clearly above the average (4.2%).

2K rounds 14.1%+0.6 pp · Ø 13.5% better than 56%
3K rounds 4.7%+0.5 pp · Ø 4.2% better than 65%
MVPs per match 2.5+0.1 · Ø 2.4 better than 58%
4Ks and aces 26x 4K, 3 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 74% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 34%0 pp · Ø 34% right on the average
Utility damage per round 3.2−0.7 · Ø 3.9 better than 29%
Enemies flashed per round 0.45+0.13 · Ø 0.32 better than 84%
Deaths per round 74%+3 pp · Ø 71% better than 10%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether s1be666 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 172 matches, all from the last 3 months.

Kills per round (K/R)

0.77
SepOct

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day +56 ELO
28 matches · 43% win rate
Between 18:00 and 24:00 −93 ELO, win rate 43%
On Sundays +23 ELO, win rate 35%

s1be666 loses the most ELO in match 2 of the day: +56 ELO, 43% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Mirage
  2. Highest rating in a match: 2.04 · Inferno
  3. Longest win streak: 8 wins in a row · Mirage

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage103
55% right on the average
0.80 better than 67%
86.1 better than 69%
1.08 better than 54%
56% of 573 duels better than 70%
35% of 49 situations better than 37%
Ancient19
42% better than 12%
0.75 better than 46%
80.6 better than 40%
1.02 better than 35%
51% of 95 duels better than 40%
36% of 14 situations better than 43%
Inferno16
38% better than 2%
0.70 better than 20%
77.4 better than 18%
0.97 better than 13%
45% of 75 duels better than 7%
29% of 7 situations better than 26%
Nuke16
38% better than 5%
0.85 better than 82%
89.8 better than 80%
1.18 better than 78%
59% of 82 duels better than 77%
20% of 10 situations better than 12%
Anubis10
40% -
0.65 -
73.7 -
0.88-
45% of 44 duels -
0% of 2 situations -
Dust 27
57% -
0.73 -
75.0 -
1.06-
41% of 32 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How s1be666 plays

Across 172 matches s1be666 averages K/R 0.78, ADR 84.0 and a rating of 1.06. Biggest strength: Headshot rate at 64%, better than 97% of level 10 · 3,000-3,499 ELO players. Most room to improve: Deaths per round at 74%, better than only 10% of level 10 · 3,000-3,499 ELO players. Averages 16.7 kills per match with 64% headshots. The strongest map is Mirage with a 55% win rate in 103 matches. In 71 of 172 matches the rating was 1.10 or higher (41%), in 61 it was below 0.90. In 172 matches with detailed stats: 26 4Ks and 3 aces. s1be666 loses the most ELO in match 2 of the day (+56 ELO, win rate 43%). Things go best on Mirage (+167 ELO, win rate 55%). Match no. 4 of the day goes best: 64% win rate, −58 ELO. Last 30 days: 166 matches, win rate 51%, net ELO +116.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.