s-p1ch
Name history of s-p1ch
Periods based on our observations - a change may have happened a little earlier. The oldest name was already in use before our records began.
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (80 matches).
Compared with 2,449 players in this group, each player over up to their last 100 matches.
Opening
Average57% of opening duels won and so clearly above the average (52%).
Clutch
Average2.0 clutch kills per match and so well above the average (1.6).
Weapons and aim
Average68% headshots and so well above the average (51%).
Impact
Average2.3 MVPs per match and so slightly below the average (2.4).
Utility and deaths
AverageDied in 68% of rounds and so clearly below the average (71%). Lower is better.
Progress
One value per month, dashed line is the level 10 · 2,500-2,749 ELO averageAug to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: October 2026 with 0.81. Last 3 months: 0.76 (at the start 0.77). Just above the average (0.75).
Rating, 1.00 is an average match
Best month: July 2026 with 1.13. Last 3 months: 1.09 (at the start 1.10). Clearly above the average (1.04).
Damage per round (ADR)
Best month: July 2026 with 81.5. Last 3 months: 78.8 (at the start 80.1). Just below the average (81.1).
Share of headshot kills
Best month: September 2026 with 72%. Last 3 months: 68% (at the start 67%). Well above the average (51%).
Matches won (win rate)
Best month: September 2026 with 64%. Last 3 months: 49% (at the start 53%). Just below the average (50%).
Best month: July 2026 with 2,827. Last 3 months: 2,673 (at the start 2,796).
Rounds with first kill
Best month: October 2026 with 11%.
1v1 clutches won
Best month: August 2026 with 42%.
Patterns
From the last 165 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
s-p1ch loses the most ELO on Ancient: −23 ELO, 44% win rate
Records and milestones
from recorded matches- Longest win streak: 6 wins in a row · Mirage
- Most kills in a match: 53 · Anubis
- Highest rating in a match: 2.36 · Mirage
Maps in detail
from the last 165 matchesCompared with players on the same level who have at least 15 matches on the map.
How s-p1ch plays
Across 165 matches s-p1ch averages K/R 0.77, ADR 79.4 and a rating of 1.09. Biggest strength: Headshot rate at 68%, better than 99% of level 10 · 2,500-2,749 ELO players. Averages 17.1 kills per match with 68% headshots. The strongest map is Mirage with a 60% win rate in 63 matches. In 76 of 165 matches the rating was 1.10 or higher (46%), in 46 it was below 0.90. In 80 matches with detailed stats: 15 4Ks and 2 aces. Best month by rating: July 2026 at 1.13. s-p1ch loses the most ELO on Ancient (−23 ELO, win rate 44%). Things go best on Dust 2 (+136 ELO, win rate 48%). Match no. 2 of the day goes best: 59% win rate, +96 ELO. Got weaker: Win rate −4 pp, ELO −123. Unchanged in recent months: K/R at 0.76, Rating at 1.09, ADR at 78.8, Headshots at 68%. Last 30 days: 24 matches, win rate 50%, net ELO +26.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.