rynte

Poland
45 matches tracked 24 matches in 30 days
Last updated:

How does rynte play?

Rating 1.00 K/R 0.69 ADR 76.2 from 45 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 56%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.30 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 45 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 11% good 1.10 to 1.29 18% normal 0.90 to 1.09 31% weak 0.75 to 0.89 20% very weak below 0.75 16%
Player type
Often wins rounds alone
More 1v1 and 1v2 wins than the level 7 average.
Clutcher
better than most on level 7 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (37 matches).

Level 7

Compared with 1,118 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

58% of opening duels won and so well above the average (49%).

Rounds with first kill 11%+1 pp · Ø 10% better than 66%
Opening duels won 58%+9 pp · Ø 49% better than 97%

Clutch

Strength
Last one alive

62% of 1v1s won and so well above the average (38%).

Clutch 1v1 won 62%+24 pp · Ø 38% better than 99%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 96%
Clutch kills per match 2.3+0.6 · Ø 1.7 better than 94%

Weapons and aim

Average
Where do the kills come from?

41% headshots and so well below the average (47%).

Headshot rate 41%−6 pp · Ø 47% better than 22%
AWP share of kills 16%+5 pp · Ø 11% better than 76%
K/D 1.05+0.07 · Ø 0.98 better than 78%
Pistol kills per match 2.2

Impact

Weakness
Damage and big rounds

Exactly 2 kills in 11.0% of rounds and so clearly below the average (12.9%).

2K rounds 11.0%−1.9 pp · Ø 12.9% better than 7%
3K rounds 3.7%−0.1 pp · Ø 3.8% better than 46%
MVPs per match 1.9−0.3 · Ø 2.2 better than 16%
4Ks and aces 5x 4K, 0 aces in 37 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 66% of rounds and so well below the average (73%). Lower is better.

Utility hit rate 28%−8 pp · Ø 36% better than 11%
Utility damage per round 4.5+0.4 · Ø 4.1 better than 62%
Enemies flashed per round 0.43+0.17 · Ø 0.26 better than 86%
Deaths per round 66%−7 pp · Ø 73% better than 99%

Progress

One value per month, dashed line is the level 7 average
Whether rynte is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 41 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.67
JulAugSepOct

Patterns

Soon this shows where rynte loses ELO and when things go best. It takes 20 matches on one map or at one time of day. Closest so far: Dust 2 with 10 of 20.

Records and milestones

from recorded matches
  1. Most kills in a match: 27 · Inferno
  2. Longest win streak: 6 wins in a row · Anubis
  3. Highest rating in a match: 2.02 · Nuke

Maps in detail

from the last 45 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 210
60% -
0.67 -
75.2 -
0.98-
62% of 34 duels -
57% of 7 situations -
Ancient8
63% -
0.68 -
72.4 -
0.97-
57% of 35 duels -
43% of 7 situations -
Anubis8
50% -
0.67 -
73.8 -
0.98-
59% of 37 duels -
50% of 2 situations -
Mirage8
50% -
0.61 -
70.7 -
0.88-
55% of 29 duels -
67% of 9 situations -
Nuke6
83% -
0.79 -
87.3 -
1.17-
44% of 27 duels -
-
Inferno4
50% -
0.80 -
84.3 -
1.17-
77% of 13 duels -
25% of 4 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rynte plays

Across 45 matches rynte averages K/R 0.69, ADR 76.2 and a rating of 1.00. Biggest strength: Clutch 1v1 won at 62%, better than 99% of level 7 players. Most room to improve: Utility hit rate at 28%, better than only 11% of level 7 players. Averages 14.8 kills per match with 41% headshots. In 15 of 45 matches the rating was 1.10 or higher (33%), in 16 it was below 0.90. In 37 matches with detailed stats: 5 4Ks and 0 aces. Last 30 days: 24 matches, win rate 71%, net ELO +76.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 7): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.