rxsh__
How does rxsh__ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (116 matches).
Compared with 1,549 players in this group, each player over up to their last 100 matches.
Opening
AverageFirst kill in 7% of rounds and so well below the average (10%).
Clutch
Average18% of 1v2s won and so just below the average (20%).
Weapons and aim
Average47% headshots and so just below the average (48%).
Impact
WeaknessExactly 3 kills in 2.6% of rounds and so well below the average (3.9%).
Utility and deaths
AverageDied in 67% of rounds and so well below the average (72%). Lower is better.
Progress
One value per month, dashed line is the level 9 averageAug to Oct 2026 compared with Jul 2026.
Kills per round (K/R)
Best month: September 2026 with 0.70. Last 3 months: 0.67 (at the start 0.64). Slightly below the average (0.72).
Rating, 1.00 is an average match
Best month: September 2026 with 1.00. Last 3 months: 0.97 (at the start 0.96). Slightly below the average (1.01).
Damage per round (ADR)
Best month: September 2026 with 74.1. Last 3 months: 71.4 (at the start 71.1). Clearly below the average (79.4).
Share of headshot kills
Best month: October 2026 with 50%. Last 3 months: 48% (at the start 45%). Right on the average (48%).
Matches won (win rate)
Best month: July 2026 with 57%. Last 3 months: 49% (at the start 57%). Right on the average (49%).
Best month: August 2026 with 2,248. Last 3 months: 1,974 (at the start 2,153).
Rounds with first kill
Best month: September 2026 with 8%.
1v1 clutches won
Best month: October 2026 with 63%.
Patterns
From the last 138 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
rxsh__ loses the most ELO on Inferno: −42 ELO, 52% win rate
Records and milestones
from recorded matches- Most kills in a match: 29 · Inferno
- Highest rating in a match: 2.04 · Dust 2
- Longest win streak: 7 wins in a row · Nuke
Maps in detail
from the last 138 matchesCompared with players on the same level who have at least 15 matches on the map.
How rxsh__ plays
Across 138 matches rxsh__ averages K/R 0.66 and ADR 71.4; the rating across the 137 rated matches is 0.97. Biggest strength: Deaths per round at just 67% (lower is better), better than 96% of level 9 players. Most room to improve: 3K rounds at 2.6%, better than only 4% of level 9 players. Averages 14.8 kills per match with 47% headshots. The strongest map is Anubis with a 66% win rate in 32 matches. In 40 of 137 matches the rating was 1.10 or higher (29%), in 56 it was below 0.90. In 116 matches with detailed stats: 16 4Ks and 2 aces. Best month by rating: September 2026 at 1.00. rxsh__ loses the most ELO on Inferno (−42 ELO, win rate 52%). Things go best in match 1 of the day (+78 ELO, win rate 63%). Match no. 1 of the day goes best: 63% win rate, +78 ELO. Improved over the last three months: Headshots +3 pp. Got weaker: Win rate −8 pp, ELO −179. Unchanged in recent months: K/R at 0.67, Rating at 0.97, ADR at 71.4. Last 30 days: 31 matches, win rate 45%, net ELO +55.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.