rvrsee

Albania
62 matches tracked
Last updated:

How does rvrsee play?

Rating 1.07 K/R 0.76 ADR 82.2 from 62 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 63%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.37 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 62 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 26% good 1.10 to 1.29 15% normal 0.90 to 1.09 24% weak 0.75 to 0.89 11% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · all ELO ranges average. More 1v1 and 1v2 wins than the level 10 · all ELO ranges average. Rarely on the AWP.
Multi-killsClutcherRifler
better than most on level 10 · all ELO ranges about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (14 matches).

all ELO ranges

Compared with 2,097 players in this group, each player over up to their last 100 matches.

Opening

The first duels of the round
Rounds with first kill 9% no comparison
Opening duels won 45% no comparison

Clutch

Last one alive
Clutch 1v1 won 38% no comparison
Clutch 1v2 won 46% no comparison
Clutch kills per match 2.5 no comparison

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (50%).

Headshot rate 53%+3 pp · Ø 50% better than 68%
AWP share of kills 1% no comparison
K/D 1.08+0.05 · Ø 1.03 better than 64%
Pistol kills per match 3.0
Knife kills 2 in 62 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so clearly below the average (2.4).

2K rounds 14.3% no comparison
3K rounds 3.4% no comparison
MVPs per match 2.2−0.2 · Ø 2.4 better than 34%
4Ks and aces 5x 4K, 1 ace in 14 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 71% of rounds and so slightly below the average (72%). Lower is better.

Utility hit rate 46% no comparison
Utility damage per round 5.4 no comparison
Enemies flashed per round 0.26 no comparison
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · all ELO ranges average
▲ Improved
ADR +5.5, ELO +79
= Stayed the same
K/R at 0.78, Rating at 1.09, Headshots at 53%, Win rate at 57%
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: August 2026 with 0.78. Last 3 months: 0.78 (at the start 0.75). Slightly above the average (0.74).

Patterns

From the last 62 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −8 ELO
24 matches · 46% win rate

rvrsee loses the most ELO in match 1 of the day: −8 ELO, 46% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 6 wins in a row · Dust 2
  2. Most kills in a match: 33 · Dust 2
  3. Highest rating in a match: 2.19 · Dust 2

Maps in detail

from the last 62 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 225
60% better than 78%
0.80 better than 74%
86.3 better than 73%
1.13 better than 75%
55% of 96 duels better than 69%
20% of 20 situations better than 9%
Inferno10
70% -
0.75 -
82.2 -
1.08-
51% of 39 duels -
50% of 4 situations -
Mirage9
56% -
0.84 -
85.6 -
1.22-
65% of 31 duels -
29% of 7 situations -
Ancient6
33% -
0.71 -
75.3 -
0.94-
32% of 25 duels -
0% of 3 situations -
Anubis4
25% -
0.66 -
75.4 -
0.96-
70% of 10 duels -
20% of 5 situations -
Cache4
25% -
0.59 -
76.0 -
0.76-
50% of 20 duels -
0% of 1 situations -
Nuke3
100% -
0.69 -
72.7 -
1.04-
71% of 7 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rvrsee plays

Across 62 matches rvrsee averages K/R 0.76, ADR 82.2 and a rating of 1.07. Averages 16.7 kills per match with 53% headshots. The strongest map is Inferno with a 70% win rate in 10 matches. In 27 of 62 matches the rating was 1.10 or higher (44%), in 20 it was below 0.90. In 14 matches with detailed stats: 5 4Ks and 1 ace. Best month by rating: August 2026 at 1.10. rvrsee loses the most ELO in match 1 of the day (−8 ELO, win rate 46%). Things go best on Dust 2 (+24 ELO, win rate 60%). Improved over the last three months: ADR +5.5, ELO +79. Unchanged in recent months: K/R at 0.78, Rating at 1.09, Headshots at 53%, Win rate at 57%. Last 30 days: 7 matches, win rate 57%, net ELO +34.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · all ELO ranges): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.