rvn___
How does rvn___ play?
Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (76 matches).
Compared with 1,329 players in this group, each player over up to their last 100 matches.
Opening
Average52% of opening duels won and so clearly above the average (49%).
Clutch
Average30% of 1v2s won and so clearly above the average (21%).
Weapons and aim
Average41% headshots and so well below the average (48%).
Impact
AverageExactly 2 kills in 12.2% of rounds and so slightly below the average (12.8%).
Utility and deaths
Average25% of nades dealing damage or blinding and so well below the average (36%).
Progress
One value per month, dashed line is the level 8 averageSep to Oct 2026 compared with Jun to Jul 2026.
Kills per round (K/R)
Best month: July 2026 with 0.83. Last 3 months: 0.70 (at the start 0.76). Just below the average (0.71).
Rating, 1.00 is an average match
Best month: July 2026 with 1.17. Last 3 months: 0.95 (at the start 1.17). Slightly below the average (0.99).
Damage per round (ADR)
Best month: July 2026 with 84.9. Last 3 months: 75.9 (at the start 81.8). Slightly below the average (78.5).
Share of headshot kills
Best month: July 2026 with 50%. Last 3 months: 39% (at the start 46%). Well below the average (48%).
Matches won (win rate)
Best month: July 2026 with 75%. Last 3 months: 46% (at the start 59%). Right on the average (46%).
Best month: October 2026 with 1,717. Last 3 months: 1,717 (at the start 1,499).
Rounds with first kill
Best month: October 2026 with 12%.
1v1 clutches won
Best month: October 2026 with 38%.
Patterns
From the last 117 matches, each row based on 20+ matches. Times are Berlin time.Where does the ELO go?
rvn___ loses the most ELO on Anubis: −29 ELO, 52% win rate
Records and milestones
from recorded matches- Highest rating in a match: 1.88 · Dust 2
- Longest win streak: 7 wins in a row · Cache
- Most kills in a match: 50 · Dust 2
Maps in detail
from the last 117 matchesCompared with players on the same level who have at least 15 matches on the map.
How rvn___ plays
Across 117 matches rvn___ averages K/R 0.72 and ADR 77.9; the rating across the 96 rated matches is 1.00. Most room to improve: Utility hit rate at 25%, better than only 3% of level 8 players. Averages 16.0 kills per match with 41% headshots. The strongest map is Dust 2 with a 54% win rate in 37 matches. In 36 of 96 matches the rating was 1.10 or higher (38%), in 42 it was below 0.90. In 76 matches with detailed stats: 19 4Ks and 0 aces. Best month by rating: July 2026 at 1.17. rvn___ loses the most ELO on Anubis (−29 ELO, win rate 52%). Things go best on Dust 2 (+99 ELO, win rate 54%). Improved over the last three months: ELO +218. Got weaker: K/R −0.06, Rating −0.22, ADR −5.9, Headshots −7 pp, Win rate −13 pp. Last 30 days: 43 matches, win rate 47%, net ELO +32.
How to read the numbers
Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.
pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.
- Rounds with first kill
- Share of rounds where the player gets the first kill.
- Opening duels won
- Share of opening duels won.
- Clutch 1v1 won
- Share of 1v1 situations won.
- Clutch 1v2 won
- Share of 1v2 situations won.
- Clutch kills per match
- Kills as the last one alive, per match on average.
- Headshot rate
- Share of kills that were headshots.
- AWP share of kills
- K/D
- Kills per death across all matches in the period.
- 2K rounds
- Share of rounds with exactly 2 kills.
- 3K rounds
- Share of rounds with exactly 3 kills.
- MVPs per match
- Round MVPs per match on average.
- Utility hit rate
- Share of nades that deal damage or blind an enemy.
- Utility damage per round
- HE and molly damage per round.
- Enemies flashed per round
- Enemies flashed per round on average.
- Deaths per round
- Share of rounds the player dies in. Lower is better.
- Spread
- How much the rating swings from match to match. The smaller, the more consistent.
- Consistency
- Share of matches with a rating of 0.90 or higher.
- Pistol kills per match
- Pistol kills per match on average. No comparison with other players.