rusorez14_88

Ukraine
179 matches tracked
Last updated:

How does rusorez14_88 play?

Rating 0.98 K/R 0.72 ADR 83.6 from 179 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 39%
0.98
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 55%
Rating distribution from 179 matches
outstanding 1.80 and up 1% strong 1.30 to 1.79 20% good 1.10 to 1.29 15% normal 0.90 to 1.09 21% weak 0.75 to 0.89 18% very weak below 0.75 26%
better than most on level 9 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (138 matches).

Level 9

Compared with 1,531 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

46% of opening duels won and so clearly below the average (50%).

Rounds with first kill 9%−1 pp · Ø 10% better than 33%
Opening duels won 46%−4 pp · Ø 50% better than 17%

Clutch

Average
Last one alive

31% of 1v1s won and so clearly below the average (38%).

Clutch 1v1 won 31%−7 pp · Ø 38% better than 17%
Clutch 1v2 won 20%−2 pp · Ø 22% better than 42%
Clutch kills per match 1.7+0.1 · Ø 1.6 better than 59%

Weapons and aim

Average
Where do the kills come from?

43% headshots and so well below the average (49%).

Headshot rate 43%−6 pp · Ø 49% better than 22%
AWP share of kills 6%−4 pp · Ø 10% better than 33%
K/D 0.96−0.04 · Ø 1.00 better than 33%
Pistol kills per match 2.2
Knife kills 5 in 179 matches

Impact

Average
Damage and big rounds

2.2 MVPs per match and so right on the average (2.2).

2K rounds 13.1%−0.1 pp · Ø 13.2% better than 52%
3K rounds 3.9%0.0 pp · Ø 3.9% right on the average
MVPs per match 2.20.0 · Ø 2.2 right on the average
4Ks and aces 19x 4K, 3 aces in 138 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 33%−2 pp · Ø 35% better than 36%
Utility damage per round 5.1+0.8 · Ø 4.3 better than 74%
Enemies flashed per round 0.36+0.08 · Ø 0.28 better than 74%
Deaths per round 75%+3 pp · Ø 72% better than 19%

Progress

One value per month, dashed line is the level 9 average
▲ Improved
Headshots +7 pp, ELO +82
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.04, Rating −0.06, ADR −4.9, Win rate −5 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.74
MayJunJulAugSepOct

Best month: July 2026 with 0.75. Last 3 months: 0.71 (at the start 0.75). Just below the average (0.73).

Patterns

From the last 179 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −77 ELO
58 matches · 47% win rate
On Mirage −25 ELO
47 matches · 55% win rate
Between 0:00 and 6:00 −75 ELO, win rate 42%
On Tuesdays −23 ELO, win rate 33%

rusorez14_88 loses the most ELO on Dust 2: −77 ELO, 47% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.92 · Inferno
  2. Longest win streak: 6 wins in a row · Mirage
  3. Most kills in a match: 34 · Ancient

Maps in detail

from the last 179 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 258
47% better than 37%
0.70 better than 38%
82.7 better than 66%
0.94 better than 25%
48% of 254 duels better than 37%
31% of 48 situations better than 33%
Mirage47
55% better than 65%
0.71 better than 41%
79.8 better than 51%
0.97 better than 36%
44% of 211 duels better than 17%
17% of 24 situations better than 7%
Ancient26
50% better than 43%
0.67 better than 17%
82.9 better than 64%
0.92 better than 17%
42% of 144 duels better than 8%
36% of 14 situations better than 45%
Anubis19
42% better than 22%
0.81 better than 82%
95.0 better than 95%
1.08 better than 70%
53% of 83 duels better than 61%
22% of 9 situations better than 16%
Cache11
73% -
0.73 -
82.2 -
1.04-
38% of 50 duels -
67% of 3 situations -
Inferno11
64% -
0.77 -
84.5 -
1.10-
60% of 47 duels -
63% of 8 situations -
Nuke6
50% -
0.80 -
89.0 -
1.10-
47% of 30 duels -
17% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rusorez14_88 plays

Across 179 matches rusorez14_88 averages K/R 0.72, ADR 83.6 and a rating of 0.98. Most room to improve: Opening duels won at 46%, better than only 17% of level 9 players. Averages 16.2 kills per match with 43% headshots. The strongest map is Cache with a 73% win rate in 11 matches. In 62 of 179 matches the rating was 1.10 or higher (35%), in 80 it was below 0.90. In 138 matches with detailed stats: 19 4Ks and 3 aces. Best month by rating: July 2026 at 1.03. rusorez14_88 loses the most ELO on Dust 2 (−77 ELO, win rate 47%). Things go best on Ancient (+28 ELO, win rate 50%). Match no. 2 of the day goes best: 65% win rate, −22 ELO. Improved over the last three months: Headshots +7 pp, ELO +82. Got weaker: K/R −0.04, Rating −0.06, ADR −4.9, Win rate −5 pp. Last 30 days: 8 matches, win rate 50%, net ELO −21.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 9): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.