rugbyjocke

Sweden
On FACEIT since 2024 60 matches tracked
ELO
2,319
Rank EU
#94,490
Sweden #2,519 in Sweden
Last updated:

How does rugbyjocke play?

Rating 1.08 K/R 0.80 ADR 85.9 from 60 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 65%
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.33 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 60 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 22% good 1.10 to 1.29 17% normal 0.90 to 1.09 27% weak 0.75 to 0.89 15% very weak below 0.75 17%
Player type
Goes in first and opens the round
More first kills per match than the level 10 · 2,250-2,499 ELO average.
Entry
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (56 matches).

2,250-2,499 ELO

Compared with 2,157 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

57% of opening duels won and so well above the average (51%).

Rounds with first kill 13%+3 pp · Ø 10% better than 84%
Opening duels won 57%+6 pp · Ø 51% better than 87%

Clutch

Average
Last one alive

32% of 1v1s won and so clearly below the average (39%).

Clutch 1v1 won 32%−7 pp · Ø 39% better than 19%
Clutch 1v2 won 18%−4 pp · Ø 22% better than 28%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

47% headshots and so clearly below the average (50%).

Headshot rate 47%−3 pp · Ø 50% better than 30%
AWP share of kills 14%+3 pp · Ø 11% better than 68%
K/D 1.06+0.03 · Ø 1.03 better than 56%
Pistol kills per match 3.5

Impact

Strength
Damage and big rounds

Exactly 3 kills in 5.3% of rounds and so well above the average (4.1%).

2K rounds 14.9%+1.5 pp · Ø 13.4% better than 80%
3K rounds 5.3%+1.2 pp · Ø 4.1% better than 86%
MVPs per match 2.4+0.1 · Ø 2.3 better than 57%
4Ks and aces 12x 4K, 1 ace in 56 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 32%−3 pp · Ø 35% better than 30%
Utility damage per round 3.7−0.5 · Ø 4.2 better than 40%
Enemies flashed per round 0.20−0.09 · Ø 0.29 better than 23%
Deaths per round 75%+3 pp · Ø 72% better than 12%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
Whether rugbyjocke is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 56 matches from the last 3 months and 4 before.

Kills per round (K/R)

0.79
JulAugSepOct

Patterns

From the last 60 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Anubis
  2. Most kills in a match: 43 · Ancient
  3. Highest rating in a match: 1.82 · Ancient

Maps in detail

from the last 60 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage22
59% better than 76%
0.83 better than 83%
89.4 better than 85%
1.11 better than 71%
57% of 127 duels better than 80%
35% of 17 situations better than 41%
Ancient11
45% -
0.83 -
89.8 -
1.16-
60% of 62 duels -
33% of 6 situations -
Nuke8
50% -
0.77 -
82.0 -
1.07-
57% of 47 duels -
0% of 5 situations -
Anubis7
71% -
0.75 -
80.5 -
1.01-
44% of 32 duels -
25% of 8 situations -
Dust 26
33% -
0.72 -
76.0 -
0.94-
48% of 23 duels -
0% of 2 situations -
Inferno5
60% -
0.80 -
84.6 -
1.09-
55% of 20 duels -
50% of 6 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rugbyjocke plays

Across 60 matches rugbyjocke averages K/R 0.80, ADR 85.9 and a rating of 1.08. Biggest strength: Opening duels won at 57%, better than 87% of level 10 · 2,250-2,499 ELO players. Most room to improve: Deaths per round at 75%, better than only 12% of level 10 · 2,250-2,499 ELO players. Averages 18.4 kills per match with 47% headshots. The strongest map is Mirage with a 59% win rate in 22 matches. In 25 of 60 matches the rating was 1.10 or higher (42%), in 19 it was below 0.90. In 56 matches with detailed stats: 12 4Ks and 1 ace. Last 30 days: 2 matches, win rate 50%, net ELO ±0.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.