rubl40

Poland
268 matches tracked 72 matches in 30 days
Last updated:

How does rubl40 play?

Rating 1.07 (from 228 matches) K/R 0.74 ADR 82.0 from 268 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.07
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 64%
Rating distribution from 228 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 21% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 15% very weak below 0.75 21%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 8 average. More first kills per match than the level 8 average.
Multi-killsEntry
better than most on level 8 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (208 matches).

Level 8

Compared with 1,213 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so well above the average (10%).

Rounds with first kill 13%+3 pp · Ø 10% better than 86%
Opening duels won 52%+2 pp · Ø 50% better than 65%

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (21%).

Clutch 1v1 won 37%−1 pp · Ø 38% better than 42%
Clutch 1v2 won 23%+2 pp · Ø 21% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

1.04 K/D and so slightly above the average (0.99).

Headshot rate 47%0 pp · Ø 47% right on the average
AWP share of kills 13%+2 pp · Ø 11% better than 68%
K/D 1.04+0.05 · Ø 0.99 better than 67%
Pistol kills per match 2.9
Knife kills 11 in 268 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 4.5% of rounds and so clearly above the average (3.9%).

2K rounds 13.9%+0.8 pp · Ø 13.1% better than 69%
3K rounds 4.5%+0.6 pp · Ø 3.9% better than 75%
MVPs per match 2.4+0.2 · Ø 2.2 better than 70%
4Ks and aces 45x 4K, 7 aces in 208 matches

Utility and deaths

Average
Nades, flashes and deaths

41% of nades dealing damage or blinding and so clearly above the average (36%).

Utility hit rate 41%+5 pp · Ø 36% better than 88%
Utility damage per round 5.3+1.1 · Ø 4.2 better than 78%
Enemies flashed per round 0.270.00 · Ø 0.27 right on the average
Deaths per round 71%−2 pp · Ø 73% better than 68%

Progress

One value per month, dashed line is the level 8 average
▲ Improved
K/R +0.10, Rating +0.09, ADR +8.2, Headshots +2 pp
= Stayed the same
Win rate at 54%, ELO at 1,731
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.77
MayJunJulAugSepOct

Best month: September 2026 with 0.80. Last 3 months: 0.76 (at the start 0.66). Slightly above the average (0.72).

Patterns

From the last 268 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Anubis −81 ELO
43 matches · 49% win rate
On Dust 2 −24 ELO
93 matches · 58% win rate
On Fridays ±0 ELO, win rate 40%

rubl40 loses the most ELO on Anubis: −81 ELO, 49% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 40 · Dust 2
  2. Longest win streak: 11 wins in a row · Dust 2
  3. Highest rating in a match: 2.28 · Dust 2

Maps in detail

from the last 268 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 293
58% better than 75%
0.81 better than 85%
88.7 better than 87%
1.19 better than 93%
54% of 466 duels better than 70%
34% of 53 situations better than 38%
Ancient48
52% better than 59%
0.75 better than 59%
81.0 better than 51%
1.04 better than 63%
51% of 203 duels right on the average
41% of 41 situations better than 58%
Anubis43
49% better than 47%
0.69 better than 31%
77.0 better than 34%
0.97 better than 33%
50% of 212 duels right on the average
45% of 22 situations better than 71%
Inferno42
60% better than 78%
0.72 better than 54%
80.8 better than 60%
1.10 better than 78%
52% of 191 duels better than 58%
52% of 21 situations better than 82%
Mirage24
42% better than 21%
0.67 better than 22%
76.8 better than 35%
0.95 better than 29%
46% of 120 duels better than 25%
11% of 18 situations better than 2%
Cache10
50% -
0.67 -
75.4 -
0.94-
46% of 57 duels -
33% of 3 situations -
Nuke8
50% -
0.62 -
67.5 -
0.95-
50% of 22 duels -
0% of 3 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rubl40 plays

Across 268 matches rubl40 averages K/R 0.74 and ADR 82.0; the rating across the 228 rated matches is 1.07. Biggest strength: Utility hit rate at 41%, better than 88% of level 8 players. Averages 16.5 kills per match with 47% headshots. The strongest map is Inferno with a 60% win rate in 42 matches. In 103 of 228 matches the rating was 1.10 or higher (45%), in 83 it was below 0.90. In 208 matches with detailed stats: 45 4Ks and 7 aces. Best month by rating: September 2026 at 1.13. rubl40 loses the most ELO on Anubis (−81 ELO, win rate 49%). Things go best on Ancient (+96 ELO, win rate 52%). Match no. 2 of the day goes best: 65% win rate, +3 ELO. Improved over the last three months: K/R +0.10, Rating +0.09, ADR +8.2, Headshots +2 pp. Unchanged in recent months: Win rate at 54%, ELO at 1,731. Last 30 days: 72 matches, win rate 57%, net ELO −58.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 8): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.