rshsd

Russia
On FACEIT since 2020 172 matches tracked 95 matches in 30 days
ELO ▼ 33
2,056
30-day peak: 2,089
Rank EU
#205,963
Russia #58,080 in Russia
Last updated:

How does rshsd play?

Rating 1.03 K/R 0.75 ADR 84.7 from 172 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 52%
1.03
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 172 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 19% good 1.10 to 1.29 20% normal 0.90 to 1.09 18% weak 0.75 to 0.89 18% very weak below 0.75 22%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 12% of rounds and so well above the average (10%).

Rounds with first kill 12%+2 pp · Ø 10% better than 75%
Opening duels won 49%−2 pp · Ø 51% better than 34%

Clutch

Average
Last one alive

35% of 1v1s won and so slightly below the average (38%).

Clutch 1v1 won 35%−3 pp · Ø 38% better than 32%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.6−0.1 · Ø 1.7 better than 48%

Weapons and aim

Average
Where do the kills come from?

53% headshots and so clearly above the average (49%).

Headshot rate 53%+4 pp · Ø 49% better than 74%
AWP share of kills 6%−5 pp · Ø 11% better than 34%
K/D 1.00−0.02 · Ø 1.02 better than 40%
Pistol kills per match 2.7

Impact

Average
Damage and big rounds

2.5 MVPs per match and so clearly above the average (2.3).

2K rounds 13.7%+0.4 pp · Ø 13.3% better than 57%
3K rounds 4.5%+0.4 pp · Ø 4.1% better than 69%
MVPs per match 2.5+0.2 · Ø 2.3 better than 72%
4Ks and aces 37x 4K, 2 aces in 172 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 75% of rounds and so clearly above the average (72%). Lower is better.

Utility hit rate 40%+5 pp · Ø 35% better than 83%
Utility damage per round 4.4+0.2 · Ø 4.2 better than 58%
Enemies flashed per round 0.24−0.04 · Ø 0.28 better than 41%
Deaths per round 75%+3 pp · Ø 72% better than 15%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether rshsd is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 172 matches, all from the last 3 months.

Kills per round (K/R)

0.69
AugSepOct

Best month: September 2026 with 0.81.

Patterns

From the last 172 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −83 ELO
36 matches · 31% win rate
On Dust 2 −81 ELO
40 matches · 53% win rate
Between 0:00 and 6:00 −58 ELO, win rate 43%
On Thursdays +2 ELO, win rate 44%

rshsd loses the most ELO in match 1 of the day: −83 ELO, 31% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 35 · Anubis
  2. Highest rating in a match: 2.26 · Mirage
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 172 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage70
59% better than 78%
0.76 better than 61%
87.4 better than 82%
1.04 better than 56%
48% of 333 duels better than 34%
23% of 30 situations better than 14%
Dust 240
53% better than 56%
0.72 better than 41%
81.1 right on the average
1.01 better than 42%
49% of 206 duels better than 37%
48% of 27 situations better than 77%
Anubis21
43% better than 21%
0.75 better than 56%
81.5 better than 55%
1.03 right on the average
50% of 125 duels better than 43%
24% of 17 situations better than 19%
Ancient19
37% better than 8%
0.75 better than 54%
82.1 better than 53%
1.00 better than 39%
52% of 91 duels better than 55%
33% of 12 situations better than 37%
Nuke16
63% better than 74%
0.81 better than 68%
90.9 better than 84%
1.11 better than 63%
50% of 107 duels better than 36%
75% of 8 situations better than 98%
Cache3
0% -
0.68 -
85.6 -
0.89-
22% of 9 duels -
25% of 4 situations -
Inferno3
33% -
0.65 -
83.4 -
0.85-
61% of 18 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rshsd plays

Across 172 matches rshsd averages K/R 0.75, ADR 84.7 and a rating of 1.03. Biggest strength: Utility hit rate at 40%, better than 83% of level 10 · 2,001-2,249 ELO players. Most room to improve: Deaths per round at 75%, better than only 15% of level 10 · 2,001-2,249 ELO players. Averages 16.3 kills per match with 53% headshots. The strongest map is Nuke with a 63% win rate in 16 matches. In 73 of 172 matches the rating was 1.10 or higher (42%), in 68 it was below 0.90. In 172 matches with detailed stats: 37 4Ks and 2 aces. Best month by rating: September 2026 at 1.13. rshsd loses the most ELO in match 1 of the day (−83 ELO, win rate 31%). Things go best in match 2 of the day (+25 ELO, win rate 64%). Match no. 4 of the day goes best: 76% win rate, +1 ELO. Last 30 days: 95 matches, win rate 48%, net ELO −25.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.