rs6abuser

United Kingdom
On FACEIT since 2025 283 matches tracked 97 matches in 30 days
ELO ▼ 136
2,272
30-day peak: 2,690
Rank EU
#108,980
United Kingdom #1,958 in United Kingdom
Last updated:

How does rs6abuser play?

Rating 1.12 (from 262 matches) K/R 0.81 ADR 86.3 from 283 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 79%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.40 ConsistencyShare of matches with a rating of 0.90 or higher. 68%
Rating distribution from 262 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 27% good 1.10 to 1.29 18% normal 0.90 to 1.09 18% weak 0.75 to 0.89 13% very weak below 0.75 19%
better than most on level 10 · 2,250-2,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (225 matches).

2,250-2,499 ELO

Compared with 2,150 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

54% of opening duels won and so clearly above the average (51%).

Rounds with first kill 11%+1 pp · Ø 10% better than 61%
Opening duels won 54%+3 pp · Ø 51% better than 71%

Clutch

Average
Last one alive

26% of 1v2s won and so slightly above the average (22%).

Clutch 1v1 won 41%+2 pp · Ø 39% better than 66%
Clutch 1v2 won 26%+4 pp · Ø 22% better than 78%
Clutch kills per match 1.8+0.1 · Ø 1.7 better than 65%

Weapons and aim

Average
Where do the kills come from?

1.14 K/D and so clearly above the average (1.03).

Headshot rate 47%−3 pp · Ø 50% better than 31%
AWP share of kills 7%−4 pp · Ø 11% better than 39%
K/D 1.14+0.11 · Ø 1.03 better than 80%
Pistol kills per match 2.8
Knife kills 9 in 283 matches

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.8% of rounds and so clearly above the average (13.4%).

2K rounds 14.8%+1.4 pp · Ø 13.4% better than 79%
3K rounds 4.7%+0.6 pp · Ø 4.1% better than 72%
MVPs per match 2.6+0.3 · Ø 2.3 better than 77%
4Ks and aces 50x 4K, 5 aces in 225 matches

Utility and deaths

Average
Nades, flashes and deaths

32% of nades dealing damage or blinding and so clearly below the average (35%).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 4.20.0 · Ø 4.2 right on the average
Enemies flashed per round 0.35+0.05 · Ø 0.30 better than 67%
Deaths per round 71%−1 pp · Ø 72% better than 55%

Progress

One value per month, dashed line is the level 10 · 2,250-2,499 ELO average
▲ Improved
Nothing clear
= Stayed the same
ELO at 2,332
▼ Got worse
K/R −0.07, Rating −0.08, ADR −7.7, Headshots −3 pp, Win rate −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.75
MayJunJulAugSepOct

Best month: May 2026 with 0.92. Last 3 months: 0.80 (at the start 0.87). Clearly above the average (0.74).

Patterns

From the last 283 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −85 ELO
53 matches · 42% win rate
On Dust 2 −38 ELO
70 matches · 43% win rate
On Mondays +30 ELO, win rate 41%

rs6abuser loses the most ELO on Mirage: −85 ELO, 42% win rate

Records and milestones

from recorded matches
  1. Highest rating in a match: 2.35 · Anubis
  2. Longest win streak: 9 wins in a row · Cache
  3. Most kills in a match: 33 · Inferno

Maps in detail

from the last 283 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 270
43% better than 21%
0.81 better than 79%
84.3 better than 66%
1.13 better than 77%
51% of 278 duels better than 46%
41% of 41 situations better than 62%
Anubis58
59% better than 72%
0.84 better than 89%
87.5 better than 80%
1.18 better than 89%
56% of 233 duels better than 72%
36% of 28 situations better than 48%
Mirage53
42% better than 16%
0.75 better than 53%
80.9 better than 49%
1.02 better than 44%
51% of 200 duels right on the average
39% of 28 situations better than 53%
Ancient50
62% better than 78%
0.83 better than 85%
88.7 better than 82%
1.14 better than 82%
58% of 218 duels better than 84%
63% of 24 situations better than 95%
Cache23
48% -
0.85 -
89.4 -
1.16-
61% of 134 duels -
38% of 16 situations -
Inferno19
42% better than 15%
0.85 better than 85%
92.2 better than 89%
1.06 better than 46%
56% of 70 duels better than 62%
20% of 10 situations better than 13%
Nuke7
57% -
0.89 -
88.8 -
1.20-
58% of 38 duels -
0% of 4 situations -
Overpass3
33% -
0.90 -
100.5 -
0.91-
100% of 2 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rs6abuser plays

Across 283 matches rs6abuser averages K/R 0.81 and ADR 86.3; the rating across the 262 rated matches is 1.12. Biggest strength: K/D at 1.14, better than 80% of level 10 · 2,250-2,499 ELO players. Averages 17.7 kills per match with 47% headshots. The strongest map is Ancient with a 62% win rate in 50 matches. In 130 of 262 matches the rating was 1.10 or higher (50%), in 84 it was below 0.90. In 225 matches with detailed stats: 50 4Ks and 5 aces. Best month by rating: July 2026 at 1.19. rs6abuser loses the most ELO on Mirage (−85 ELO, win rate 42%). Things go best on Anubis (+193 ELO, win rate 59%). Match no. 2 of the day goes best: 57% win rate, −30 ELO. Got weaker: K/R −0.07, Rating −0.08, ADR −7.7, Headshots −3 pp, Win rate −3 pp. Unchanged in recent months: ELO at 2,332. Last 30 days: 97 matches, win rate 48%, net ELO +111.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,250-2,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.