rrrrrrrrrrr_

SK
On FACEIT since 2020 100 matches tracked
Last updated:

How does rrrrrrrrrrr_ play?

Rating 1.08 (from 50 matches) K/R 0.76 ADR 83.0 from 100 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 68% on level 10
1.08
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.36 ConsistencyShare of matches with at least a normal rating (0.90 and up). 72%
Rating spread from 50 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 22% good 1.10 to 1.29 18% normal 0.90 to 1.09 28% weak 0.75 to 0.89 12% very weak below 0.75 16%
better than most on level 10 midfield weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (42 matches).

Opening

Average
The first duels of the round
Rounds with first kill 9%−2 pp better than 28%
Opening duels won 53%+2 pp better than 65%

Clutch

Average
Last one alive
Clutch 1v1 won 38%−2 pp better than 48%
Clutch 1v2 won 21%0 pp level
Clutch kills per match 1.60.0 level

Weapons and aim

Average
Where do the kills come from?
Headshot rate 53%+2 pp better than 66%
AWP share of kills 11%0 pp level
K/D 1.02−0.02 better than 42%
Pistol kills per match 3.6
Knife kills 1 in 100 matches

Impact

Average
Damage and big rounds
Rounds with 2K 13.7%+0.3 pp better than 54%
Rounds with 3K 4.5%+0.4 pp better than 66%
MVPs per match 2.3−0.1 better than 47%
4Ks and aces 10x 4K, 0 aces in 42 matches

Utility and deaths

Average
Nades, flashes and deaths
Utility with impact 39%+4 pp better than 78%
Utility damage per round 6.4+2.3 better than 91%
Enemies flashed per round 0.35+0.05 better than 66%
Rounds with a death 74%+3 pp better than 19%

Progress

One value per month, dashed line is the Level 10 average
▲ Improved
K/R +0.06, ADR +7.9, Win rate +10 pp, ELO +333
= Stayed the same
Rating at 1.08
▼ Got worse
Headshots −5 pp

Aug to Sep 2026 compared with Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: August 2026 with 0.81. Last 3 months: 0.79 (at the start 0.73).

Patterns

From the last 100 matches, each row based on 20+ matches. Times in Berlin time.

Where does the ELO go?

On Dust 2 −34 ELO
24 matches · 42% wins
On Mirage −30 ELO
33 matches · 64% wins
Between 18:00 and 24:00 −83 ELO, win rate 32%

rrrrrrrrrrr_ loses the most ELO on Dust 2: −34 ELO, 42% wins

Records and milestones

from recorded matches
  1. Longest win streak: 8 wins in a row · Mirage
  2. Highest rating in a match: 1.87 · Ancient
  3. Most kills in a match: 41 · Anubis

Maps in detail

from the last 100 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage33
64% better than 88%
0.74 level
79.8 better than 44%
1.11-
49% of 99 duels better than 34%
27% of 15 situations better than 19%
Dust 224
42% better than 17%
0.74 level
83.4 better than 62%
1.04-
50% of 110 duels better than 41%
29% of 7 situations better than 25%
Ancient18
61% better than 76%
0.79 better than 72%
83.6 better than 59%
1.16-
55% of 56 duels better than 68%
42% of 12 situations better than 59%
Anubis13
54% -
0.83 -
90.2 -
1.00-
51% of 68 duels -
18% of 11 situations -
Nuke7
29% -
0.62 -
73.6 -
0.87-
37% of 30 duels -
0% of 2 situations -
Inferno3
67% -
0.77 -
91.3 -
1.33-
36% of 14 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rrrrrrrrrrr_ plays

Across 100 matches rrrrrrrrrrr_ averages K/R 0.76 and ADR 83.0; the rating across the 50 rated matches is 1.08. Biggest strength: Utility damage per round at 6.4. That is better than 91% of players on level 10. Most room to improve: Rounds with a death at 74%. That is better than only 19% of players on level 10. On average 16.2 kills per match, 53% of them headshots. The strongest map is Mirage with a 64% win rate in 33 matches. In 22 of 50 matches the rating was 1.10 or higher (44%), in 14 it was below 0.90. In 42 matches with detailed stats: 10 4Ks and 0 aces. Best month by rating: July 2026 at 1.09. rrrrrrrrrrr_ loses the most ELO on Dust 2 (−34 ELO, win rate 42%). Improved over the last three months: K/R +0.06, ADR +7.9, Win rate +10 pp, ELO +333. Got weaker: Headshots −5 pp. Unchanged in recent months: Rating at 1.08.

How to read the numbers

Next to each value is the comparison with players on the same FACEIT level (here level 10): better than 30 % means 30 % of them are weaker, Top 12 % means better than 88 %. Green only from better than 75 % with a noticeable gap to the average, red the other way round up to 25 %, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, the neighbouring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds with the first kill of the round.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
Rounds with 2K
Share of rounds with exactly 2 kills.
Rounds with 3K
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility with impact
Share of nades that deal damage or blind.
Utility damage per round
Damage from grenades and molotovs per round.
Enemies flashed per round
Enemies flashed per round on average.
Rounds with a death
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with at least a normal rating (0.90 and up).
Pistol kills per match
Pistol kills per match on average. No comparison with other players.