rrAux

St. Vincent & Grenadines
66 matches tracked
Last updated:

How does rrAux play?

Rating 1.12 (from 52 matches) K/R 0.78 ADR 83.2 from 66 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 76%
1.12
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 71%
Rating distribution from 52 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 31% good 1.10 to 1.29 19% normal 0.90 to 1.09 17% weak 0.75 to 0.89 15% very weak below 0.75 13%
better than most on level 10 · 2,500-2,749 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (0 matches).

2,500-2,749 ELO

Compared with 2,449 players in this group, each player over up to their last 100 matches.

Weapons and aim

Average
Where do the kills come from?

1.13 K/D and so slightly above the average (1.04).

Headshot rate 52%+1 pp · Ø 51% better than 57%
K/D 1.13+0.09 · Ø 1.04 better than 74%
Pistol kills per match 2.6

Impact

Average
Damage and big rounds

2.4 MVPs per match and so right on the average (2.4).

MVPs per match 2.40.0 · Ø 2.4 right on the average

Utility and deaths

Strength
Nades, flashes and deaths

Died in 69% of rounds and so clearly below the average (71%). Lower is better.

Deaths per round 69%−2 pp · Ø 71% better than 75%

Patterns

From the last 66 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

Between 18:00 and 24:00 ±0 ELO, win rate 43%

No clear pattern

Records and milestones

from recorded matches
  1. Highest rating in a match: 1.99 · Anubis
  2. Most kills in a match: 38 · Anubis
  3. Longest win streak: 7 wins in a row · Inferno

Maps in detail

from the last 66 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage26
50% better than 38%
0.73 better than 39%
78.8 better than 36%
1.07 better than 58%
55% of 91 duels better than 69%
11% of 9 situations better than 2%
Anubis16
56% better than 60%
0.79 better than 68%
84.4 better than 63%
1.14-
54% of 56 duels better than 61%
10% of 10 situations better than 3%
Dust 213
62% -
0.80 -
87.2 -
1.14-
56% of 25 duels -
33% of 3 situations -
Inferno7
86% -
0.85 -
87.1 -
1.27-
63% of 24 duels -
100% of 1 situations -
Ancient3
33% -
0.83 -
81.0 -
1.09-
33% of 6 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rrAux plays

Across 66 matches rrAux averages K/R 0.78 and ADR 83.2; the rating across the 52 rated matches is 1.12. Biggest strength: Rating at 1.12, better than 76% of level 10 · 2,500-2,749 ELO players. Averages 17.3 kills per match with 52% headshots. The strongest map is Dust 2 with a 62% win rate in 13 matches. In 28 of 52 matches the rating was 1.10 or higher (54%), in 15 it was below 0.90.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,500-2,749 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.