ronii-1

Kosovo
On FACEIT since 2024 136 matches tracked 48 matches in 30 days
ELO ▲ 123
2,237
30-day peak: 2,237
Rank EU
#120,965
Kosovo #1,129 in Kosovo
Last updated:

How does ronii-1 play?

Rating 1.02 (from 115 matches) K/R 0.73 ADR 77.8 from 136 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 46%
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 63%
Rating distribution from 115 matches
outstanding 1.80 and up 3% strong 1.30 to 1.79 17% good 1.10 to 1.29 19% normal 0.90 to 1.09 23% weak 0.75 to 0.89 17% very weak below 0.75 21%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (95 matches).

2,001-2,249 ELO

Compared with 1,836 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 9% of rounds and so clearly below the average (10%).

Rounds with first kill 9%−1 pp · Ø 10% better than 31%
Opening duels won 51%0 pp · Ø 51% right on the average

Clutch

Average
Last one alive

23% of 1v2s won and so just above the average (22%).

Clutch 1v1 won 37%−2 pp · Ø 39% better than 43%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 60%
Clutch kills per match 1.70.0 · Ø 1.7 right on the average

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 67%
AWP share of kills 14%+2 pp · Ø 12% better than 69%
K/D 1.030.00 · Ø 1.03 right on the average
Pistol kills per match 2.9
Knife kills 1 in 136 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 14.2% of rounds and so slightly above the average (13.4%).

2K rounds 14.2%+0.8 pp · Ø 13.4% better than 70%
3K rounds 3.8%−0.3 pp · Ø 4.1% better than 38%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 20x 4K, 2 aces in 95 matches

Utility and deaths

Average
Nades, flashes and deaths

2.1 utility damage per round and so well below the average (4.2).

Utility hit rate 32%−3 pp · Ø 35% better than 31%
Utility damage per round 2.1−2.1 · Ø 4.2 better than 4%
Enemies flashed per round 0.28−0.01 · Ø 0.29 better than 50%
Deaths per round 71%−1 pp · Ø 72% better than 59%

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
▲ Improved
Rating +0.11, Win rate +5 pp, ELO +129
= Stayed the same
K/R at 0.74, ADR at 78.2
▼ Got worse
Headshots −3 pp

Aug to Oct 2026 compared with May to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: October 2026 with 0.78. Last 3 months: 0.74 (at the start 0.71). Right on the average (0.74).

Patterns

From the last 136 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Dust 2 −50 ELO
23 matches · 35% win rate
On Mirage −14 ELO
39 matches · 49% win rate
On Sundays −25 ELO, win rate 43%

ronii-1 loses the most ELO on Dust 2: −50 ELO, 35% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 41 · Anubis
  2. Highest rating in a match: 1.98 · Anubis
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 136 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage39
49% better than 42%
0.72 better than 41%
76.7 better than 31%
0.98 better than 34%
47% of 146 duels better than 26%
41% of 27 situations better than 60%
Ancient31
65% better than 87%
0.77 better than 63%
81.4 better than 51%
1.08 better than 68%
56% of 95 duels better than 77%
27% of 11 situations better than 25%
Anubis24
71% better than 96%
0.84 better than 89%
84.9 better than 73%
1.21 better than 92%
52% of 82 duels better than 54%
33% of 15 situations better than 38%
Dust 223
35% better than 6%
0.68 better than 22%
73.7 better than 15%
0.95 better than 22%
46% of 90 duels better than 24%
38% of 13 situations right on the average
Inferno7
43% -
0.76 -
81.5 -
1.07-
50% of 26 duels -
40% of 5 situations -
Cache5
40% -
0.62 -
70.9 -
0.84-
58% of 12 duels -
50% of 2 situations -
Nuke4
0% -
0.53 -
58.8 -
0.66-
44% of 9 duels -
0% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ronii-1 plays

Across 136 matches ronii-1 averages K/R 0.73 and ADR 77.8; the rating across the 115 rated matches is 1.02. Most room to improve: Utility damage per round at 2.1, better than only 4% of level 10 · 2,001-2,249 ELO players. Averages 16.4 kills per match with 52% headshots. The strongest map is Anubis with a 71% win rate in 24 matches. In 45 of 115 matches the rating was 1.10 or higher (39%), in 43 it was below 0.90. In 95 matches with detailed stats: 20 4Ks and 2 aces. Best month by rating: October 2026 at 1.09. ronii-1 loses the most ELO on Dust 2 (−50 ELO, win rate 35%). Things go best on Anubis (+55 ELO, win rate 71%). Match no. 3 of the day goes best: 63% win rate, −4 ELO. Improved over the last three months: Rating +0.11, Win rate +5 pp, ELO +129. Got weaker: Headshots −3 pp. Unchanged in recent months: K/R at 0.74, ADR at 78.2. Last 30 days: 48 matches, win rate 52%, net ELO −4.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.