ronaldo346

Denmark
106 matches tracked 12 matches in 30 days
Last updated:

How does ronaldo346 play?

Rating 1.04 K/R 0.78 ADR 85.4 from 106 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 82%
1.04
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.38 ConsistencyShare of matches with a rating of 0.90 or higher. 58%
Rating distribution from 106 matches
outstanding 1.80 and up 4% strong 1.30 to 1.79 18% good 1.10 to 1.29 18% normal 0.90 to 1.09 19% weak 0.75 to 0.89 18% very weak below 0.75 24%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 5 average.
Multi-kills
better than most on level 5 about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (86 matches).

Level 5

Compared with 667 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 11% of rounds and so clearly above the average (10%).

Rounds with first kill 11%+1 pp · Ø 10% better than 71%
Opening duels won 50%+1 pp · Ø 49% better than 59%

Clutch

Average
Last one alive

8% of 1v2s won and so well below the average (21%).

Clutch 1v1 won 35%−4 pp · Ø 39% better than 38%
Clutch 1v2 won 8%−13 pp · Ø 21% better than 1%
Clutch kills per match 1.60.0 · Ø 1.6 right on the average

Weapons and aim

Average
Where do the kills come from?

37% headshots and so well below the average (44%).

Headshot rate 37%−7 pp · Ø 44% better than 17%
AWP share of kills 8%−3 pp · Ø 11% better than 43%
K/D 1.02+0.05 · Ø 0.97 better than 76%
Pistol kills per match 1.8

Impact

Strength
Damage and big rounds

Exactly 2 kills in 14.4% of rounds and so clearly above the average (12.9%).

2K rounds 14.4%+1.5 pp · Ø 12.9% better than 89%
3K rounds 4.3%+0.6 pp · Ø 3.7% better than 80%
MVPs per match 2.4+0.2 · Ø 2.2 better than 85%
4Ks and aces 17x 4K, 1 ace in 86 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 77% of rounds and so well above the average (73%). Lower is better.

Utility hit rate 35%0 pp · Ø 35% right on the average
Utility damage per round 2.5−1.3 · Ø 3.8 better than 18%
Enemies flashed per round 0.28+0.03 · Ø 0.25 better than 63%
Deaths per round 77%+4 pp · Ø 73% better than 13%

Progress

One value per month, dashed line is the level 5 average
▲ Improved
Headshots +7 pp
= Stayed the same
Nothing clear
▼ Got worse
K/R −0.07, Rating −0.09, ADR −10.0, Win rate −10 pp

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.80
MayJunJulAugSepOct

Best month: July 2026 with 0.84. Last 3 months: 0.77 (at the start 0.84). Clearly above the average (0.71).

Patterns

From the last 106 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 1 of the day −37 ELO
34 matches · 32% win rate
On Dust 2 −30 ELO
21 matches · 71% win rate
Between 12:00 and 18:00 −32 ELO, win rate 45%
On Fridays ±0 ELO, win rate 43%

ronaldo346 loses the most ELO in match 1 of the day: −37 ELO, 32% win rate

Records and milestones

from recorded matches
  1. Most kills in a match: 42 · Inferno
  2. Longest win streak: 6 wins in a row · Ancient
  3. Highest rating in a match: 2.24 · Anubis

Maps in detail

from the last 106 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage29
48% better than 46%
0.72 better than 59%
79.3 better than 60%
0.96 right on the average
50% of 143 duels better than 55%
50% of 22 situations better than 80%
Dust 221
71% better than 98%
0.83 better than 95%
88.1 better than 92%
1.13 better than 92%
49% of 90 duels right on the average
35% of 17 situations better than 45%
Nuke16
38% better than 11%
0.80 better than 85%
86.3 better than 85%
1.08 better than 79%
59% of 73 duels better than 92%
33% of 12 situations better than 38%
Ancient15
67% better than 92%
0.85 better than 99%
93.1 better than 99%
1.05 better than 79%
57% of 102 duels better than 90%
29% of 7 situations better than 31%
Anubis9
44% -
0.87 -
94.8 -
1.18-
54% of 35 duels -
11% of 9 situations -
Inferno9
44% -
0.73 -
83.7 -
0.97-
37% of 38 duels -
43% of 7 situations -
Cache7
29% -
0.68 -
75.9 -
0.88-
40% of 40 duels -
0% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ronaldo346 plays

Across 106 matches ronaldo346 averages K/R 0.78, ADR 85.4 and a rating of 1.04. Biggest strength: Damage per round (ADR) at 85.4, better than 91% of level 5 players. Most room to improve: Deaths per round at 77%, better than only 13% of level 5 players. Averages 17.2 kills per match with 37% headshots. The strongest map is Dust 2 with a 71% win rate in 21 matches. In 42 of 106 matches the rating was 1.10 or higher (40%), in 44 it was below 0.90. In 86 matches with detailed stats: 17 4Ks and 1 ace. Best month by rating: July 2026 at 1.11. ronaldo346 loses the most ELO in match 1 of the day (−37 ELO, win rate 32%). Things go best on Mirage (+21 ELO, win rate 48%). Match no. 2 of the day goes best: 62% win rate. Improved over the last three months: Headshots +7 pp. Got weaker: K/R −0.07, Rating −0.09, ADR −10.0, Win rate −10 pp. Last 30 days: 12 matches, win rate 50%, net ELO −32.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 5): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.