romosh1

Albania
On FACEIT since 2024 275 matches tracked 81 matches in 30 days
ELO ▼ 51
2,130
30-day peak: 2,476
Rank EU
#166,075
Albania #920 in Albania
Last updated:

How does romosh1 play?

Rating 1.02 K/R 0.73 ADR 79.8 from 275 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
right on the average
1.02
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.34 ConsistencyShare of matches with a rating of 0.90 or higher. 60%
Rating distribution from 275 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 18% good 1.10 to 1.29 20% normal 0.90 to 1.09 20% weak 0.75 to 0.89 18% very weak below 0.75 22%
better than most on level 10 · 2,001-2,249 ELO about average weaker than most
2,001-2,249 ELO

Compared with 1,851 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (51%).

Rounds with first kill 9%−1 pp · Ø 10% better than 30%
Opening duels won 48%−3 pp · Ø 51% better than 25%

Clutch

Average
Last one alive

1.9 clutch kills per match and so well above the average (1.7).

Clutch 1v1 won 36%−2 pp · Ø 38% better than 37%
Clutch 1v2 won 23%+1 pp · Ø 22% better than 62%
Clutch kills per match 1.9+0.2 · Ø 1.7 better than 75%

Weapons and aim

Average
Where do the kills come from?

52% headshots and so clearly above the average (49%).

Headshot rate 52%+3 pp · Ø 49% better than 69%
AWP share of kills 8%−3 pp · Ø 11% better than 45%
K/D 1.01−0.01 · Ø 1.02 better than 44%
Pistol kills per match 3.0
Knife kills 15 in 275 matches

Impact

Average
Damage and big rounds

Exactly 3 kills in 3.7% of rounds and so slightly below the average (4.1%).

2K rounds 13.6%+0.3 pp · Ø 13.3% better than 54%
3K rounds 3.7%−0.4 pp · Ø 4.1% better than 35%
MVPs per match 2.2−0.1 · Ø 2.3 better than 38%
4Ks and aces 51x 4K, 9 aces in 275 matches

Utility and deaths

Average
Nades, flashes and deaths

6.7 utility damage per round and so well above the average (4.2).

Utility hit rate 36%+1 pp · Ø 35% better than 58%
Utility damage per round 6.7+2.5 · Ø 4.2 better than 94%
Enemies flashed per round 0.52+0.24 · Ø 0.28 better than 93%
Deaths per round 72%0 pp · Ø 72% right on the average

Progress

One value per month, dashed line is the level 10 · 2,001-2,249 ELO average
Whether romosh1 is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 275 matches, all from the last 3 months.

Kills per round (K/R)

0.71
AugSepOct

Best month: September 2026 with 0.75.

Patterns

From the last 275 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

On Mirage −49 ELO
88 matches · 41% win rate
On Ancient −32 ELO
53 matches · 57% win rate
On Saturdays +30 ELO, win rate 38%

romosh1 loses the most ELO on Mirage: −49 ELO, 41% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 5 wins in a row · Nuke
  2. Most kills in a match: 35 · Mirage
  3. Highest rating in a match: 2.16 · Ancient

Maps in detail

from the last 275 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage88
41% better than 15%
0.74 better than 53%
79.3 better than 44%
1.03 better than 53%
49% of 346 duels better than 40%
31% of 64 situations better than 29%
Dust 257
42% better than 18%
0.68 better than 22%
73.9 better than 16%
0.94 better than 19%
46% of 214 duels better than 22%
38% of 37 situations right on the average
Ancient53
57% better than 66%
0.75 better than 54%
87.4 better than 78%
1.06 better than 61%
50% of 228 duels better than 43%
31% of 35 situations better than 32%
Anubis46
57% better than 67%
0.73 better than 46%
80.6 better than 48%
1.02 better than 46%
47% of 176 duels better than 25%
42% of 24 situations better than 62%
Nuke27
56% better than 55%
0.74 better than 41%
75.7 better than 18%
1.06 right on the average
50% of 92 duels better than 36%
45% of 20 situations better than 64%
Inferno4
25% -
0.86 -
89.6 -
1.18-
50% of 16 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How romosh1 plays

Across 275 matches romosh1 averages K/R 0.73, ADR 79.8 and a rating of 1.02. Biggest strength: Utility damage per round at 6.7, better than 94% of level 10 · 2,001-2,249 ELO players. Most room to improve: Opening duels won at 48%, better than only 25% of level 10 · 2,001-2,249 ELO players. Averages 15.8 kills per match with 52% headshots. The strongest map is Anubis with a 57% win rate in 46 matches. In 109 of 275 matches the rating was 1.10 or higher (40%), in 110 it was below 0.90. In 275 matches with detailed stats: 51 4Ks and 9 aces. Best month by rating: September 2026 at 1.07. romosh1 loses the most ELO on Mirage (−49 ELO, win rate 41%). Things go best on Anubis (+29 ELO, win rate 57%). Last 30 days: 81 matches, win rate 53%, net ELO −37.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 2,001-2,249 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.