rokilan

Russia
On FACEIT since 2019 350 matches tracked 92 matches in 30 days
ELO ▲ 494
4,068
30-day peak: 4,147
Rank EU ▼ 4 places
#90
RU #37 in RU
30 days · prev. #86 · best #75
Last updated:

How does rokilan play?

Rating 1.10 (from 349 matches) K/R 0.77 ADR 85.3 from 350 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 38%
1.10
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 72%
Rating distribution from 349 matches
outstanding 1.80 and up 5% strong 1.30 to 1.79 21% good 1.10 to 1.29 23% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 15%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,500+ ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (257 matches).

3,500+ ELO

Compared with 1,063 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

First kill in 13% of rounds and so clearly above the average (12%).

Rounds with first kill 13%+1 pp · Ø 12% better than 65%
Opening duels won 55%+1 pp · Ø 54% better than 50%

Clutch

Strength
Last one alive

47% of 1v1s won and so clearly above the average (42%).

Clutch 1v1 won 47%+5 pp · Ø 42% better than 81%
Clutch 1v2 won 28%+7 pp · Ø 21% better than 78%
Clutch kills per match 1.4−0.3 · Ø 1.7 better than 28%

Weapons and aim

Average
Where do the kills come from?

1.12 K/D and so just below the average (1.13).

Headshot rate 56%+2 pp · Ø 54% better than 57%
AWP share of kills 5%−8 pp · Ø 13% better than 38%
K/D 1.12−0.01 · Ø 1.13 better than 38%
Pistol kills per match 2.6
Knife kills 6 in 350 matches

Impact

Average
Damage and big rounds

Exactly 2 kills in 13.4% of rounds and so slightly below the average (14.2%).

2K rounds 13.4%−0.8 pp · Ø 14.2% better than 17%
3K rounds 4.8%+0.2 pp · Ø 4.6% better than 49%
MVPs per match 2.8+0.2 · Ø 2.6 better than 66%
4Ks and aces 46x 4K, 7 aces in 257 matches

Utility and deaths

Average
Nades, flashes and deaths

0.56 enemies flashed per round and so well above the average (0.36).

Utility hit rate 32%−2 pp · Ø 34% better than 37%
Utility damage per round 5.4+1.4 · Ø 4.0 better than 86%
Enemies flashed per round 0.56+0.20 · Ø 0.36 better than 95%
Deaths per round 69%−1 pp · Ø 70% better than 50%

Progress

One value per month, dashed line is the level 10 · 3,500+ ELO average
▲ Improved
Win rate +3 pp
= Stayed the same
K/R at 0.77, Rating at 1.10, ADR at 85.1, Headshots at 57%, ELO at 4,068
▼ Got worse
Nothing clear

Aug to Oct 2026 compared with Jun to Jul 2026.

Kills per round (K/R)

0.78
MayJunJulAugSepOct

Best month: July 2026 with 0.79. Last 3 months unchanged at 0.77. Just below the average (0.79).

Patterns

From the last 350 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

With -arun on the team no ELO value
89 matches · 53% win rate
Between 18:00 and 24:00 −42 ELO, win rate 54%
On Fridays +119 ELO, win rate 52%

rokilan loses the most ELO with -arun on the team: 53% win rate

Records and milestones

from recorded matches
  1. Recorded match no. 250 · Anubis
  2. Most kills in a match: 50 · Anubis
  3. Highest rating in a match: 2.32 · Anubis
  4. Longest win streak: 8 wins in a row · Nuke

Maps in detail

from the last 350 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Dust 293
60% better than 58%
0.78 better than 41%
83.8 better than 40%
1.14 right on the average
54% of 406 duels better than 44%
42% of 52 situations better than 55%
Mirage70
56% better than 43%
0.77 better than 29%
86.0 better than 46%
1.04 better than 19%
56% of 372 duels better than 54%
25% of 36 situations better than 11%
Ancient62
53% better than 29%
0.77 better than 35%
85.8 better than 49%
1.08 better than 35%
59% of 344 duels better than 76%
38% of 24 situations better than 46%
Nuke51
61% better than 64%
0.76 right on the average
84.1 better than 59%
1.11 better than 67%
54% of 236 duels better than 63%
50% of 28 situations better than 77%
Anubis41
63% better than 66%
0.81 better than 59%
88.8 better than 67%
1.17 better than 66%
56% of 202 duels better than 56%
56% of 27 situations better than 85%
Inferno25
64% better than 80%
0.77 better than 59%
87.1 better than 71%
1.11 better than 66%
58% of 135 duels better than 75%
52% of 25 situations better than 81%
Cache6
50% -
0.61 -
73.9 -
0.88-
40% of 25 duels -
50% of 2 situations -

Compared with players on the same level who have at least 15 matches on the map.

How rokilan plays

Across 350 matches rokilan averages K/R 0.77 and ADR 85.3; the rating across the 349 rated matches is 1.10. Biggest strength: Utility damage per round at 5.4, better than 86% of level 10 · 3,500+ ELO players. Averages 16.7 kills per match with 56% headshots. The strongest map is Inferno with a 64% win rate in 25 matches. In 171 of 349 matches the rating was 1.10 or higher (49%), in 97 it was below 0.90. In 257 matches with detailed stats: 46 4Ks and 7 aces. Best month by rating: July 2026 at 1.12. rokilan loses the most ELO with -arun on the team (Win rate 53% in 89 matches). Things go best on Dust 2 (+360 ELO, win rate 60%). From match no. 5 of the day on, things go best: 64% win rate, +222 ELO. Improved over the last three months: Win rate +3 pp. Unchanged in recent months: K/R at 0.77, Rating at 1.10, ADR at 85.1, Headshots at 57%, ELO at 4,068. Last 30 days: 92 matches, win rate 63%, net ELO +309.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,500+ ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.