robi43

Romania
On FACEIT since 2017 403 matches tracked 139 matches in 30 days
ELO ▲ 302
3,202
30-day peak: 3,249
Rank EU ▲ 4,780 places
#3,713
Romania #65 in Romania
30 days · prev. #8,493 · best #3,286
Last updated:

How does robi43 play?

Rating 1.00 K/R 0.72 ADR 81.1 from 403 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 22%
1.00
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.35 ConsistencyShare of matches with a rating of 0.90 or higher. 61%
Rating distribution from 403 matches
outstanding 1.80 and up 2% strong 1.30 to 1.79 15% good 1.10 to 1.29 21% normal 0.90 to 1.09 23% weak 0.75 to 0.89 13% very weak below 0.75 25%
Player type
Rifler through and through
Rarely on the AWP.
Rifler
better than most on level 10 · 3,000-3,499 ELO about average weaker than most

Entry, clutch, utility, AWP and multi-kills are only available from Aug 4, 2026 (353 matches).

3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Average
The first duels of the round

48% of opening duels won and so clearly below the average (52%).

Rounds with first kill 11%0 pp · Ø 11% right on the average
Opening duels won 48%−4 pp · Ø 52% better than 15%

Clutch

Average
Last one alive

17% of 1v2s won and so slightly below the average (21%).

Clutch 1v1 won 39%−3 pp · Ø 42% better than 48%
Clutch 1v2 won 17%−4 pp · Ø 21% better than 19%
Clutch kills per match 1.4−0.2 · Ø 1.6 better than 30%

Weapons and aim

Average
Where do the kills come from?

0.99 K/D and so slightly below the average (1.05).

Headshot rate 52%−1 pp · Ø 53% better than 44%
AWP share of kills 6%−6 pp · Ø 12% better than 37%
K/D 0.99−0.06 · Ø 1.05 better than 19%
Pistol kills per match 2.8
Knife kills 4 in 403 matches

Impact

Average
Damage and big rounds

2.1 MVPs per match and so well below the average (2.4).

2K rounds 13.2%−0.3 pp · Ø 13.5% better than 33%
3K rounds 3.9%−0.3 pp · Ø 4.2% better than 32%
MVPs per match 2.1−0.3 · Ø 2.4 better than 16%
4Ks and aces 53x 4K, 2 aces in 353 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 73% of rounds and so clearly above the average (71%). Lower is better.

Utility hit rate 38%+4 pp · Ø 34% better than 81%
Utility damage per round 4.5+0.6 · Ø 3.9 better than 71%
Enemies flashed per round 0.28−0.04 · Ø 0.32 better than 38%
Deaths per round 73%+2 pp · Ø 71% better than 17%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
▲ Improved
Headshots +2 pp, Win rate +8 pp, ELO +611
= Stayed the same
Rating at 1.00
▼ Got worse
K/R −0.04, ADR −6.0

Aug to Oct 2026 compared with Jul 2026.

Kills per round (K/R)

0.70
MayJunJulAugSepOct

Best month: July 2026 with 0.76. Last 3 months: 0.72 (at the start 0.76). Slightly below the average (0.75).

Patterns

From the last 403 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

In match 2 of the day −166 ELO
80 matches · 45% win rate
On Mirage −139 ELO
129 matches · 53% win rate
On Fridays −176 ELO, win rate 46%

robi43 loses the most ELO in match 2 of the day: −166 ELO, 45% win rate

Records and milestones

from recorded matches
  1. Longest win streak: 11 wins in a row · Nuke
  2. Most kills in a match: 45 · Dust 2
  3. Highest rating in a match: 2.38 · Mirage

Maps in detail

from the last 403 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage129
53% better than 42%
0.74 better than 39%
82.5 better than 51%
1.01 better than 30%
48% of 706 duels better than 23%
33% of 58 situations better than 32%
Ancient87
56% right on the average
0.70 better than 22%
81.7 better than 46%
0.98 better than 23%
50% of 480 duels better than 35%
49% of 53 situations better than 75%
Dust 271
49% better than 27%
0.73 better than 36%
79.9 better than 39%
1.02 better than 31%
49% of 358 duels better than 30%
41% of 41 situations better than 55%
Anubis46
50% better than 32%
0.66 better than 11%
76.8 better than 24%
0.92 better than 10%
45% of 210 duels better than 13%
39% of 28 situations better than 51%
Nuke31
52% better than 29%
0.70 better than 19%
76.5 better than 20%
0.94 better than 10%
43% of 143 duels better than 7%
26% of 19 situations better than 19%
Cache29
48% better than 19%
0.77 better than 41%
83.8 better than 41%
1.09 better than 42%
51% of 128 duels better than 27%
35% of 20 situations better than 40%
Inferno10
50% -
0.73 -
90.4 -
0.97-
54% of 56 duels -
20% of 5 situations -

Compared with players on the same level who have at least 15 matches on the map.

How robi43 plays

Across 403 matches robi43 averages K/R 0.72, ADR 81.1 and a rating of 1.00. Biggest strength: Utility hit rate at 38%, better than 81% of level 10 · 3,000-3,499 ELO players. Most room to improve: Opening duels won at 48%, better than only 15% of level 10 · 3,000-3,499 ELO players. Averages 15.7 kills per match with 52% headshots. The strongest map is Ancient with a 56% win rate in 87 matches. In 155 of 403 matches the rating was 1.10 or higher (38%), in 156 it was below 0.90. In 353 matches with detailed stats: 53 4Ks and 2 aces. Best month by rating: August 2026 at 1.01. robi43 loses the most ELO in match 2 of the day (−166 ELO, win rate 45%). Things go best on Ancient (+433 ELO, win rate 56%). Match no. 3 of the day goes best: 62% win rate, −80 ELO. Improved over the last three months: Headshots +2 pp, Win rate +8 pp, ELO +611. Got weaker: K/R −0.04, ADR −6.0. Unchanged in recent months: Rating at 1.00. Last 30 days: 139 matches, win rate 53%, net ELO +154.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.