ro6okon

Kazakhstan
On FACEIT since 2021 36 matches tracked 36 matches in 30 days
ELO ▲ 49
3,025
30-day peak: 3,025
Rank EU ▲ 562 places
#7,399
Kazakhstan #249 in Kazakhstan
30 days · prev. #7,961 · best #7,399
Last updated:

How does ro6okon play?

Rating 1.37 K/R 0.97 ADR 101.4 from 36 matches
RatingCalculated with the HLTV Rating 1.0 formula from kills, deaths and multi-kills per round. 1.00 is an average match.
better than 99%
1.37
SpreadHow much the rating swings from match to match. The smaller, the more consistent. ±0.29 ConsistencyShare of matches with a rating of 0.90 or higher. 94%
Rating distribution from 36 matches
outstanding 1.80 and up 6% strong 1.30 to 1.79 47% good 1.10 to 1.29 31% normal 0.90 to 1.09 11% weak 0.75 to 0.89 6% very weak below 0.75 0%
Player type
Often gets multi-kills
More 4Ks and aces per 100 rounds than the level 10 · 3,000-3,499 ELO average. More 1v1 and 1v2 wins than the level 10 · 3,000-3,499 ELO average. More first kills per match than the level 10 · 3,000-3,499 ELO average.
Multi-killsClutcherEntry
better than most on level 10 · 3,000-3,499 ELO about average weaker than most
3,000-3,499 ELO

Compared with 7,105 players in this group, each player over up to their last 100 matches.

Opening

Strength
The first duels of the round

65% of opening duels won and so well above the average (52%).

Rounds with first kill 15%+4 pp · Ø 11% better than 93%
Opening duels won 65%+13 pp · Ø 52% better than 99%

Clutch

Strength
Last one alive

32% of 1v2s won and so well above the average (21%).

Clutch 1v1 won 48%+6 pp · Ø 42% better than 89%
Clutch 1v2 won 32%+11 pp · Ø 21% better than 95%
Clutch kills per match 2.2+0.6 · Ø 1.6 better than 94%

Weapons and aim

Strength
Where do the kills come from?

1.44 K/D and so well above the average (1.05).

Headshot rate 59%+6 pp · Ø 53% better than 84%
AWP share of kills 17%+5 pp · Ø 12% better than 76%
K/D 1.44+0.39 · Ø 1.05 better than 99%
Pistol kills per match 4.0

Impact

Strength
Damage and big rounds

3.8 MVPs per match and so well above the average (2.4).

2K rounds 17.0%+3.5 pp · Ø 13.5% better than 97%
3K rounds 6.9%+2.7 pp · Ø 4.2% better than 98%
MVPs per match 3.8+1.4 · Ø 2.4 better than 99%
4Ks and aces 11x 4K, 4 aces in 36 matches

Utility and deaths

Average
Nades, flashes and deaths

Died in 67% of rounds and so well below the average (71%). Lower is better.

Utility hit rate 36%+2 pp · Ø 34% better than 69%
Utility damage per round 4.2+0.3 · Ø 3.9 better than 62%
Enemies flashed per round 0.35+0.03 · Ø 0.32 better than 59%
Deaths per round 67%−4 pp · Ø 71% better than 83%

Progress

One value per month, dashed line is the level 10 · 3,000-3,499 ELO average
Whether ro6okon is improving shows up here once there are enough matches to compare: 20 each in the last 3 months and in the time before. So far: 36 matches, all from the last 3 months.

Kills per round (K/R)

0.98
SepOct

Patterns

From the last 36 matches, each row based on 20+ matches. Times are Berlin time.

Where does the ELO go?

No clear pattern

No clear pattern

Records and milestones

from recorded matches
  1. Most kills in a match: 44 · Mirage
  2. Highest rating in a match: 1.97 · Cache
  3. Longest win streak: 6 wins in a row · Mirage

Maps in detail

from the last 36 matches
MapMatchesWin rateShare of matches won in the period.K/RKills per round: kills divided by rounds played.ADRDamage per round across every round in the period.RatingEntry1v1
Mirage15
60% better than 72%
0.96 better than 98%
101.1 better than 98%
1.34 better than 97%
63% of 89 duels better than 95%
38% of 8 situations better than 47%
Ancient6
50% -
0.98 -
99.6 -
1.38-
68% of 22 duels -
0% of 4 situations -
Dust 26
33% -
0.89 -
99.5 -
1.22-
58% of 31 duels -
80% of 5 situations -
Cache4
100% -
1.15 -
115.0 -
1.69-
86% of 21 duels -
100% of 1 situations -

Compared with players on the same level who have at least 15 matches on the map.

How ro6okon plays

Across 36 matches ro6okon averages K/R 0.97, ADR 101.4 and a rating of 1.37. Biggest strength: Rating at 1.37, better than 99% of level 10 · 3,000-3,499 ELO players. Averages 22.3 kills per match with 59% headshots. In 30 of 36 matches the rating was 1.10 or higher (83%), in 2 it was below 0.90. In 36 matches with detailed stats: 11 4Ks and 4 aces. Last 30 days: 36 matches, win rate 64%, net ELO −2.

How to read the numbers

Each value is compared with players on the same FACEIT level (here level 10 · 3,000-3,499 ELO): better than 30% means 30% of them are weaker, Top 12% means better than 88%. Green means better than 75% with a clear gap to the average, red the reverse at 25% or below, otherwise gray. A comparison needs at least 20 matches in the period. If a level has too few players, neighboring levels count too.

pp stands for percentage points, the difference between two percentages: +4 pp means, for example, 52% against an average of 48%. Every difference has as many decimals as the value itself.

Rounds with first kill
Share of rounds where the player gets the first kill.
Opening duels won
Share of opening duels won.
Clutch 1v1 won
Share of 1v1 situations won.
Clutch 1v2 won
Share of 1v2 situations won.
Clutch kills per match
Kills as the last one alive, per match on average.
Headshot rate
Share of kills that were headshots.
AWP share of kills
Share of kills with the AWP, Scout or auto-sniper.
K/D
Kills per death across all matches in the period.
2K rounds
Share of rounds with exactly 2 kills.
3K rounds
Share of rounds with exactly 3 kills.
MVPs per match
Round MVPs per match on average.
Utility hit rate
Share of nades that deal damage or blind an enemy.
Utility damage per round
HE and molly damage per round.
Enemies flashed per round
Enemies flashed per round on average.
Deaths per round
Share of rounds the player dies in. Lower is better.
Spread
How much the rating swings from match to match. The smaller, the more consistent.
Consistency
Share of matches with a rating of 0.90 or higher.
Pistol kills per match
Pistol kills per match on average. No comparison with other players.